3 changed files with 162 additions and 0 deletions
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2src/core/CMakeLists.txt
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112src/core/hle/service/nvdrv/memory_manager.cpp
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48src/core/hle/service/nvdrv/memory_manager.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/service/nvdrv/memory_manager.h"
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namespace Service { |
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namespace Nvidia { |
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PAddr MemoryManager::AllocateSpace(u64 size, u64 align) { |
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boost::optional<PAddr> paddr = FindFreeBlock(size, align); |
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ASSERT(paddr); |
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { |
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PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated); |
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} |
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return *paddr; |
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} |
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PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) { |
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { |
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if (IsPageMapped(paddr + offset)) { |
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return AllocateSpace(size, align); |
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} |
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} |
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { |
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PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated); |
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} |
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return paddr; |
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} |
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PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) { |
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vaddr &= ~Memory::PAGE_MASK; |
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boost::optional<PAddr> paddr = FindFreeBlock(size); |
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ASSERT(paddr); |
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { |
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PageSlot(*paddr + offset) = vaddr + offset; |
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} |
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return *paddr; |
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} |
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PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) { |
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vaddr &= ~Memory::PAGE_MASK; |
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paddr &= ~Memory::PAGE_MASK; |
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { |
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if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) { |
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return MapBufferEx(vaddr, size); |
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} |
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} |
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for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { |
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PageSlot(paddr + offset) = vaddr + offset; |
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} |
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return paddr; |
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} |
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boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { |
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PAddr paddr{}; |
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u64 free_space{}; |
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align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; |
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while (paddr + free_space < MAX_ADDRESS) { |
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if (!IsPageMapped(paddr + free_space)) { |
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free_space += Memory::PAGE_SIZE; |
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if (free_space >= size) { |
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return paddr; |
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} |
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} else { |
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paddr += free_space + Memory::PAGE_SIZE; |
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free_space = 0; |
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const u64 remainder{paddr % align}; |
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if (!remainder) { |
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paddr = (paddr - remainder) + align; |
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} |
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} |
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} |
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return {}; |
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} |
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VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) { |
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VAddr base_addr = PageSlot(paddr); |
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ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped)); |
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return base_addr + (paddr & Memory::PAGE_MASK); |
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} |
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bool MemoryManager::IsPageMapped(PAddr paddr) { |
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return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped); |
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} |
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VAddr& MemoryManager::PageSlot(PAddr paddr) { |
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auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; |
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if (!block) { |
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block = std::make_unique<PageBlock>(); |
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for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) { |
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(*block)[index] = static_cast<u64>(PageStatus::Unmapped); |
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} |
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} |
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return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK]; |
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} |
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} // namespace Nvidia
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} // namespace Service
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@ -0,0 +1,48 @@ |
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// Copyright 2018 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <array> |
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#include <memory> |
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#include "common/common_types.h" |
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#include "core/memory.h" |
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namespace Service { |
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namespace Nvidia { |
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class MemoryManager final { |
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public: |
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MemoryManager() = default; |
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PAddr AllocateSpace(u64 size, u64 align); |
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PAddr AllocateSpace(PAddr paddr, u64 size, u64 align); |
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PAddr MapBufferEx(VAddr vaddr, u64 size); |
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PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size); |
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VAddr PhysicalToVirtualAddress(PAddr paddr); |
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private: |
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boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1); |
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bool IsPageMapped(PAddr paddr); |
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VAddr& PageSlot(PAddr paddr); |
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enum class PageStatus : u64 { |
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Unmapped = 0xFFFFFFFFFFFFFFFFULL, |
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Allocated = 0xFFFFFFFFFFFFFFFEULL, |
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}; |
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static constexpr u64 MAX_ADDRESS{0x10000000000ULL}; |
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static constexpr u64 PAGE_TABLE_BITS{14}; |
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static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS}; |
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static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1}; |
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static constexpr u64 PAGE_BLOCK_BITS{14}; |
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static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS}; |
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static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1}; |
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using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>; |
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std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{}; |
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}; |
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} // namespace Nvidia |
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} // namespace Service |
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