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Core: Removed unused directory_file_system and meta_file_system modules.
Core: Removed unused directory_file_system and meta_file_system modules.
Core: Updated CMakeLists.txt to remove directory_file_system and meta_file_system modules.pull/15/merge
9 changed files with 0 additions and 1477 deletions
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4src/core/CMakeLists.txt
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4src/core/core.vcxproj
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12src/core/core.vcxproj.filters
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669src/core/file_sys/directory_file_system.cpp
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155src/core/file_sys/directory_file_system.h
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519src/core/file_sys/meta_file_system.cpp
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110src/core/file_sys/meta_file_system.h
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2src/core/system.cpp
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2src/core/system.h
@ -1,669 +0,0 @@ |
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "common/chunk_file.h"
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#include "common/file_util.h"
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#include "common/utf8.h"
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#include "core/file_sys/directory_file_system.h"
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#include <windows.h>
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#include <sys/stat.h>
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#else
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#include <dirent.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <ctype.h>
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#endif
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#if HOST_IS_CASE_SENSITIVE
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static bool FixFilenameCase(const std::string &path, std::string &filename) |
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{ |
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// Are we lucky?
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if (File::Exists(path + filename)) |
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return true; |
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size_t filenameSize = filename.size(); // size in bytes, not characters
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for (size_t i = 0; i < filenameSize; i++) |
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{ |
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filename[i] = tolower(filename[i]); |
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} |
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//TODO: lookup filename in cache for "path"
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struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren; |
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struct dirent_large; |
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struct dirent *result = NULL; |
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DIR *dirp = opendir(path.c_str()); |
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if (!dirp) |
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return false; |
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bool retValue = false; |
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while (!readdir_r(dirp, (dirent*) &diren, &result) && result) |
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{ |
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if (strlen(result->d_name) != filenameSize) |
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continue; |
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size_t i; |
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for (i = 0; i < filenameSize; i++) |
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{ |
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if (filename[i] != tolower(result->d_name[i])) |
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break; |
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} |
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if (i < filenameSize) |
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continue; |
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filename = result->d_name; |
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retValue = true; |
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} |
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closedir(dirp); |
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return retValue; |
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} |
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bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior) |
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{ |
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size_t len = path.size(); |
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if (len == 0) |
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return true; |
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if (path[len - 1] == '/') |
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{ |
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len--; |
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if (len == 0) |
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return true; |
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} |
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std::string fullPath; |
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fullPath.reserve(basePath.size() + len + 1); |
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fullPath.append(basePath); |
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size_t start = 0; |
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while (start < len) |
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{ |
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size_t i = path.find('/', start); |
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if (i == std::string::npos) |
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i = len; |
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if (i > start) |
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{ |
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std::string component = path.substr(start, i - start); |
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// Fix case and stop on nonexistant path component
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if (FixFilenameCase(fullPath, component) == false) { |
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// Still counts as success if partial matches allowed or if this
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// is the last component and only the ones before it are required
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return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len)); |
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} |
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path.replace(start, i - start, component); |
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fullPath.append(component); |
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fullPath.append(1, '/'); |
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} |
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start = i + 1; |
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} |
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return true; |
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} |
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#endif
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std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath) |
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{ |
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if (localpath.empty()) |
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return basePath; |
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if (localpath[0] == '/') |
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localpath.erase(0,1); |
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++) { |
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if (localpath[i] == '/') |
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localpath[i] = '\\'; |
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} |
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#endif
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return basePath + localpath; |
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} |
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bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) |
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{ |
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#if HOST_IS_CASE_SENSITIVE
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if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE)) |
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{ |
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DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str()); |
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if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) ) |
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return false; // or go on and attempt (for a better error code than just 0?)
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} |
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// else we try fopen first (in case we're lucky) before simulating case insensitivity
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#endif
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std::string fullName = GetLocalPath(basePath,fileName); |
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INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str()); |
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//TODO: tests, should append seek to end of file? seeking in a file opened for append?
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#ifdef _WIN32
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// Convert parameters to Windows permissions and access
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DWORD desired = 0; |
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DWORD sharemode = 0; |
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DWORD openmode = 0; |
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if (access & FILEACCESS_READ) { |
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desired |= GENERIC_READ; |
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sharemode |= FILE_SHARE_READ; |
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} |
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if (access & FILEACCESS_WRITE) { |
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desired |= GENERIC_WRITE; |
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sharemode |= FILE_SHARE_WRITE; |
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} |
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if (access & FILEACCESS_CREATE) { |
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openmode = OPEN_ALWAYS; |
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} else { |
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openmode = OPEN_EXISTING; |
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} |
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//Let's do it!
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hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0); |
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bool success = hFile != INVALID_HANDLE_VALUE; |
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#else
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// Convert flags in access parameter to fopen access mode
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const char *mode = NULL; |
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if (access & FILEACCESS_APPEND) { |
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if (access & FILEACCESS_READ) |
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mode = "ab+"; // append+read, create if needed
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else |
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mode = "ab"; // append only, create if needed
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} else if (access & FILEACCESS_WRITE) { |
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if (access & FILEACCESS_READ) { |
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// FILEACCESS_CREATE is ignored for read only, write only, and append
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// because C++ standard fopen's nonexistant file creation can only be
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// customized for files opened read+write
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if (access & FILEACCESS_CREATE) |
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mode = "wb+"; // read+write, create if needed
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else |
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mode = "rb+"; // read+write, but don't create
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} else { |
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mode = "wb"; // write only, create if needed
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} |
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} else { // neither write nor append, so default to read only
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mode = "rb"; // read only, don't create
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} |
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hFile = fopen(fullName.c_str(), mode); |
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bool success = hFile != 0; |
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#endif
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#if HOST_IS_CASE_SENSITIVE
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if (!success && |
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!(access & FILEACCESS_APPEND) && |
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!(access & FILEACCESS_CREATE) && |
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!(access & FILEACCESS_WRITE)) |
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{ |
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if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) ) |
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return 0; // or go on and attempt (for a better error code than just 0?)
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fullName = GetLocalPath(basePath,fileName); |
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const char* fullNameC = fullName.c_str(); |
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DEBUG_LOG(FILESYS, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str()); |
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// And try again with the correct case this time
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#ifdef _WIN32
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hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0); |
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success = hFile != INVALID_HANDLE_VALUE; |
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#else
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hFile = fopen(fullNameC, mode); |
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success = hFile != 0; |
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#endif
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} |
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#endif
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return success; |
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} |
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size_t DirectoryFileHandle::Read(u8* pointer, s64 size) |
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{ |
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size_t bytesRead = 0; |
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#ifdef _WIN32
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::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0); |
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#else
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bytesRead = fread(pointer, 1, size, hFile); |
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#endif
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return bytesRead; |
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} |
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size_t DirectoryFileHandle::Write(const u8* pointer, s64 size) |
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{ |
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size_t bytesWritten = 0; |
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#ifdef _WIN32
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::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0); |
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#else
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bytesWritten = fwrite(pointer, 1, size, hFile); |
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#endif
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return bytesWritten; |
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} |
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size_t DirectoryFileHandle::Seek(s32 position, FileMove type) |
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{ |
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#ifdef _WIN32
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DWORD moveMethod = 0; |
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switch (type) { |
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case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break; |
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case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break; |
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case FILEMOVE_END: moveMethod = FILE_END; break; |
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} |
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DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod); |
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return newPos; |
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#else
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int moveMethod = 0; |
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switch (type) { |
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case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break; |
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case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break; |
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case FILEMOVE_END: moveMethod = SEEK_END; break; |
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} |
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fseek(hFile, position, moveMethod); |
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return ftell(hFile); |
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#endif
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} |
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void DirectoryFileHandle::Close() |
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{ |
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#ifdef _WIN32
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if (hFile != (HANDLE)-1) |
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CloseHandle(hFile); |
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#else
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if (hFile != 0) |
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fclose(hFile); |
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#endif
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} |
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DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { |
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File::CreateFullPath(basePath); |
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hAlloc = _hAlloc; |
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} |
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DirectoryFileSystem::~DirectoryFileSystem() { |
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for (auto iter = entries.begin(); iter != entries.end(); ++iter) { |
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iter->second.hFile.Close(); |
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} |
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} |
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std::string DirectoryFileSystem::GetLocalPath(std::string localpath) { |
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if (localpath.empty()) |
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return basePath; |
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if (localpath[0] == '/') |
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localpath.erase(0,1); |
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//Convert slashes
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#ifdef _WIN32
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for (size_t i = 0; i < localpath.size(); i++) { |
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if (localpath[i] == '/') |
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localpath[i] = '\\'; |
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} |
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#endif
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return basePath + localpath; |
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} |
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bool DirectoryFileSystem::MkDir(const std::string &dirname) { |
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#if HOST_IS_CASE_SENSITIVE
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// Must fix case BEFORE attempting, because MkDir would create
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// duplicate (different case) directories
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std::string fixedCase = dirname; |
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if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) ) |
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return false; |
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return File::CreateFullPath(GetLocalPath(fixedCase)); |
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#else
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return File::CreateFullPath(GetLocalPath(dirname)); |
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#endif
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} |
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bool DirectoryFileSystem::RmDir(const std::string &dirname) { |
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std::string fullName = GetLocalPath(dirname); |
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#if HOST_IS_CASE_SENSITIVE
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// Maybe we're lucky?
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if (File::DeleteDirRecursively(fullName)) |
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return true; |
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// Nope, fix case and try again
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fullName = dirname; |
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if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) ) |
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return false; // or go on and attempt (for a better error code than just false?)
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fullName = GetLocalPath(fullName); |
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#endif
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/*#ifdef _WIN32
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return RemoveDirectory(fullName.c_str()) == TRUE; |
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#else
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return 0 == rmdir(fullName.c_str()); |
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#endif*/
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return File::DeleteDirRecursively(fullName); |
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} |
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int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) { |
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std::string fullTo = to; |
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// Rename ignores the path (even if specified) on to.
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size_t chop_at = to.find_last_of('/'); |
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if (chop_at != to.npos) |
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fullTo = to.substr(chop_at + 1); |
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// Now put it in the same directory as from.
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size_t dirname_end = from.find_last_of('/'); |
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if (dirname_end != from.npos) |
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fullTo = from.substr(0, dirname_end + 1) + fullTo; |
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// At this point, we should check if the paths match and give an already exists error.
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if (from == fullTo) |
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return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
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std::string fullFrom = GetLocalPath(from); |
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#if HOST_IS_CASE_SENSITIVE
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// In case TO should overwrite a file with different case
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if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) ) |
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return -1; // or go on and attempt (for a better error code than just false?)
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#endif
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fullTo = GetLocalPath(fullTo); |
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const char * fullToC = fullTo.c_str(); |
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#ifdef _WIN32
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bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE); |
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#else
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bool retValue = (0 == rename(fullFrom.c_str(), fullToC)); |
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#endif
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#if HOST_IS_CASE_SENSITIVE
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if (! retValue) |
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{ |
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// May have failed due to case sensitivity on FROM, so try again
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fullFrom = from; |
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if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) ) |
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return -1; // or go on and attempt (for a better error code than just false?)
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fullFrom = GetLocalPath(fullFrom); |
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#ifdef _WIN32
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retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); |
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#else
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retValue = (0 == rename(fullFrom.c_str(), fullToC)); |
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#endif
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} |
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#endif
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// TODO: Better error codes.
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return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
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} |
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bool DirectoryFileSystem::RemoveFile(const std::string &filename) { |
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std::string fullName = GetLocalPath(filename); |
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#ifdef _WIN32
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bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE); |
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#else
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bool retValue = (0 == unlink(fullName.c_str())); |
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#endif
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#if HOST_IS_CASE_SENSITIVE
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if (! retValue) |
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{ |
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// May have failed due to case sensitivity, so try again
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fullName = filename; |
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if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) ) |
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return false; // or go on and attempt (for a better error code than just false?)
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fullName = GetLocalPath(fullName); |
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#ifdef _WIN32
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retValue = (::DeleteFileA(fullName.c_str()) == TRUE); |
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#else
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retValue = (0 == unlink(fullName.c_str())); |
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#endif
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} |
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#endif
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return retValue; |
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} |
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u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) { |
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OpenFileEntry entry; |
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bool success = entry.hFile.Open(basePath,filename,access); |
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if (!success) { |
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#ifdef _WIN32
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ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access); |
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#else
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ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access); |
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#endif
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//wwwwaaaaahh!!
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return 0; |
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} else { |
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#ifdef _WIN32
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if (access & FILEACCESS_APPEND) |
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entry.hFile.Seek(0,FILEMOVE_END); |
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#endif
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u32 newHandle = hAlloc->GetNewHandle(); |
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entries[newHandle] = entry; |
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return newHandle; |
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} |
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} |
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void DirectoryFileSystem::CloseFile(u32 handle) { |
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EntryMap::iterator iter = entries.find(handle); |
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if (iter != entries.end()) { |
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hAlloc->FreeHandle(handle); |
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iter->second.hFile.Close(); |
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entries.erase(iter); |
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} else { |
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//This shouldn't happen...
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ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle); |
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} |
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} |
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bool DirectoryFileSystem::OwnsHandle(u32 handle) { |
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EntryMap::iterator iter = entries.find(handle); |
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return (iter != entries.end()); |
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} |
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size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { |
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EntryMap::iterator iter = entries.find(handle); |
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if (iter != entries.end()) |
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{ |
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size_t bytesRead = iter->second.hFile.Read(pointer,size); |
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return bytesRead; |
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} else { |
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//This shouldn't happen...
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ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle); |
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return 0; |
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} |
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} |
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size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { |
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EntryMap::iterator iter = entries.find(handle); |
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if (iter != entries.end()) |
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{ |
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size_t bytesWritten = iter->second.hFile.Write(pointer,size); |
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return bytesWritten; |
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} else { |
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//This shouldn't happen...
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ERROR_LOG(FILESYS,"Cannot write to file that hasn't been opened: %08x", handle); |
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return 0; |
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} |
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} |
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|
|||
size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { |
|||
EntryMap::iterator iter = entries.find(handle); |
|||
if (iter != entries.end()) { |
|||
return iter->second.hFile.Seek(position,type); |
|||
} else { |
|||
//This shouldn't happen...
|
|||
ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle); |
|||
return 0; |
|||
} |
|||
} |
|||
|
|||
FileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { |
|||
FileInfo x; |
|||
x.name = filename; |
|||
|
|||
std::string fullName = GetLocalPath(filename); |
|||
if (! File::Exists(fullName)) { |
|||
#if HOST_IS_CASE_SENSITIVE
|
|||
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST)) |
|||
return x; |
|||
fullName = GetLocalPath(filename); |
|||
|
|||
if (! File::Exists(fullName)) |
|||
return x; |
|||
#else
|
|||
return x; |
|||
#endif
|
|||
} |
|||
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; |
|||
x.exists = true; |
|||
|
|||
if (x.type != FILETYPE_DIRECTORY) |
|||
{ |
|||
#ifdef _WIN32
|
|||
struct _stat64i32 s; |
|||
_wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s); |
|||
#else
|
|||
struct stat s; |
|||
stat(fullName.c_str(), &s); |
|||
#endif
|
|||
|
|||
x.size = File::GetSize(fullName); |
|||
x.access = s.st_mode & 0x1FF; |
|||
localtime_r((time_t*)&s.st_atime,&x.atime); |
|||
localtime_r((time_t*)&s.st_ctime,&x.ctime); |
|||
localtime_r((time_t*)&s.st_mtime,&x.mtime); |
|||
} |
|||
|
|||
return x; |
|||
} |
|||
|
|||
bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) { |
|||
outpath = GetLocalPath(inpath); |
|||
return true; |
|||
} |
|||
|
|||
#ifdef _WIN32
|
|||
#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
|
|||
|
|||
static void tmFromFiletime(tm &dest, FILETIME &src) |
|||
{ |
|||
u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL; |
|||
u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US; |
|||
|
|||
time_t t = (time_t) (from_1970_us / 1000000UL); |
|||
localtime_r(&t, &dest); |
|||
} |
|||
#endif
|
|||
|
|||
std::vector<FileInfo> DirectoryFileSystem::GetDirListing(std::string path) { |
|||
std::vector<FileInfo> myVector; |
|||
#ifdef _WIN32
|
|||
WIN32_FIND_DATA findData; |
|||
HANDLE hFind; |
|||
|
|||
std::string w32path = GetLocalPath(path) + "\\*.*"; |
|||
|
|||
hFind = FindFirstFile(ConvertUTF8ToWString(w32path).c_str(), &findData); |
|||
|
|||
if (hFind == INVALID_HANDLE_VALUE) { |
|||
return myVector; //the empty list
|
|||
} |
|||
|
|||
while (true) { |
|||
FileInfo entry; |
|||
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) |
|||
entry.type = FILETYPE_DIRECTORY; |
|||
else |
|||
entry.type = FILETYPE_NORMAL; |
|||
|
|||
// TODO: Make this more correct?
|
|||
entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777; |
|||
// TODO: is this just for .. or all subdirectories? Need to add a directory to the test
|
|||
// to find out. Also why so different than the old test results?
|
|||
if (!wcscmp(findData.cFileName, L"..") ) |
|||
entry.size = 4096; |
|||
else |
|||
entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32); |
|||
entry.name = ConvertWStringToUTF8(findData.cFileName); |
|||
tmFromFiletime(entry.atime, findData.ftLastAccessTime); |
|||
tmFromFiletime(entry.ctime, findData.ftCreationTime); |
|||
tmFromFiletime(entry.mtime, findData.ftLastWriteTime); |
|||
myVector.push_back(entry); |
|||
|
|||
int retval = FindNextFile(hFind, &findData); |
|||
if (!retval) |
|||
break; |
|||
} |
|||
#else
|
|||
dirent *dirp; |
|||
std::string localPath = GetLocalPath(path); |
|||
DIR *dp = opendir(localPath.c_str()); |
|||
|
|||
#if HOST_IS_CASE_SENSITIVE
|
|||
if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) { |
|||
// May have failed due to case sensitivity, try again
|
|||
localPath = GetLocalPath(path); |
|||
dp = opendir(localPath.c_str()); |
|||
} |
|||
#endif
|
|||
|
|||
if (dp == NULL) { |
|||
ERROR_LOG(FILESYS,"Error opening directory %s\n",path.c_str()); |
|||
return myVector; |
|||
} |
|||
|
|||
while ((dirp = readdir(dp)) != NULL) { |
|||
FileInfo entry; |
|||
struct stat s; |
|||
std::string fullName = GetLocalPath(path) + "/"+dirp->d_name; |
|||
stat(fullName.c_str(), &s); |
|||
if (S_ISDIR(s.st_mode)) |
|||
entry.type = FILETYPE_DIRECTORY; |
|||
else |
|||
entry.type = FILETYPE_NORMAL; |
|||
entry.access = s.st_mode & 0x1FF; |
|||
entry.name = dirp->d_name; |
|||
entry.size = s.st_size; |
|||
localtime_r((time_t*)&s.st_atime,&entry.atime); |
|||
localtime_r((time_t*)&s.st_ctime,&entry.ctime); |
|||
localtime_r((time_t*)&s.st_mtime,&entry.mtime); |
|||
myVector.push_back(entry); |
|||
} |
|||
closedir(dp); |
|||
#endif
|
|||
return myVector; |
|||
} |
|||
|
|||
void DirectoryFileSystem::DoState(PointerWrap &p) { |
|||
if (!entries.empty()) { |
|||
p.SetError(p.ERROR_WARNING); |
|||
ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); |
|||
} |
|||
} |
|||
@ -1,155 +0,0 @@ |
|||
// Copyright (c) 2012- PPSSPP Project. |
|||
|
|||
// This program is free software: you can redistribute it and/or modify |
|||
// it under the terms of the GNU General Public License as published by |
|||
// the Free Software Foundation, version 2.0 or later versions. |
|||
|
|||
// This program is distributed in the hope that it will be useful, |
|||
// but WITHOUT ANY WARRANTY; without even the implied warranty of |
|||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|||
// GNU General Public License 2.0 for more details. |
|||
|
|||
// A copy of the GPL 2.0 should have been included with the program. |
|||
// If not, see http://www.gnu.org/licenses/ |
|||
|
|||
// Official git repository and contact information can be found at |
|||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. |
|||
|
|||
#pragma once |
|||
|
|||
// TODO: Remove the Windows-specific code, FILE is fine there too. |
|||
|
|||
#include <map> |
|||
|
|||
#include "core/file_sys/file_sys.h" |
|||
|
|||
#ifdef _WIN32 |
|||
typedef void * HANDLE; |
|||
#endif |
|||
|
|||
#if defined(__APPLE__) |
|||
|
|||
#if TARGET_OS_IPHONE |
|||
#define HOST_IS_CASE_SENSITIVE 1 |
|||
#elif TARGET_IPHONE_SIMULATOR |
|||
#define HOST_IS_CASE_SENSITIVE 0 |
|||
#else |
|||
// Mac OSX case sensitivity defaults off, but is user configurable (when |
|||
// creating a filesytem), so assume the worst: |
|||
#define HOST_IS_CASE_SENSITIVE 1 |
|||
#endif |
|||
|
|||
#elif defined(_WIN32) || defined(__SYMBIAN32__) |
|||
#define HOST_IS_CASE_SENSITIVE 0 |
|||
|
|||
#else // Android, Linux, BSD (and the rest?) |
|||
#define HOST_IS_CASE_SENSITIVE 1 |
|||
|
|||
#endif |
|||
|
|||
#if HOST_IS_CASE_SENSITIVE |
|||
enum FixPathCaseBehavior { |
|||
FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from) |
|||
FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to) |
|||
FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive) |
|||
}; |
|||
|
|||
bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior); |
|||
#endif |
|||
|
|||
struct DirectoryFileHandle |
|||
{ |
|||
#ifdef _WIN32 |
|||
HANDLE hFile; |
|||
#else |
|||
FILE* hFile; |
|||
#endif |
|||
DirectoryFileHandle() |
|||
{ |
|||
#ifdef _WIN32 |
|||
hFile = (HANDLE)-1; |
|||
#else |
|||
hFile = 0; |
|||
#endif |
|||
} |
|||
|
|||
std::string GetLocalPath(std::string& basePath, std::string localpath); |
|||
bool Open(std::string& basePath, std::string& fileName, FileAccess access); |
|||
size_t Read(u8* pointer, s64 size); |
|||
size_t Write(const u8* pointer, s64 size); |
|||
size_t Seek(s32 position, FileMove type); |
|||
void Close(); |
|||
}; |
|||
|
|||
class DirectoryFileSystem : public IFileSystem { |
|||
public: |
|||
DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath); |
|||
~DirectoryFileSystem(); |
|||
|
|||
void DoState(PointerWrap &p); |
|||
std::vector<FileInfo> GetDirListing(std::string path); |
|||
u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL); |
|||
void CloseFile(u32 handle); |
|||
size_t ReadFile(u32 handle, u8 *pointer, s64 size); |
|||
size_t WriteFile(u32 handle, const u8 *pointer, s64 size); |
|||
size_t SeekFile(u32 handle, s32 position, FileMove type); |
|||
FileInfo GetFileInfo(std::string filename); |
|||
bool OwnsHandle(u32 handle); |
|||
|
|||
bool MkDir(const std::string &dirname); |
|||
bool RmDir(const std::string &dirname); |
|||
int RenameFile(const std::string &from, const std::string &to); |
|||
bool RemoveFile(const std::string &filename); |
|||
bool GetHostPath(const std::string &inpath, std::string &outpath); |
|||
|
|||
private: |
|||
struct OpenFileEntry { |
|||
DirectoryFileHandle hFile; |
|||
}; |
|||
|
|||
typedef std::map<u32, OpenFileEntry> EntryMap; |
|||
EntryMap entries; |
|||
std::string basePath; |
|||
IHandleAllocator *hAlloc; |
|||
|
|||
// In case of Windows: Translate slashes, etc. |
|||
std::string GetLocalPath(std::string localpath); |
|||
}; |
|||
|
|||
// VFSFileSystem: Ability to map in Android APK paths as well! Does not support all features, only meant for fonts. |
|||
// Very inefficient - always load the whole file on open. |
|||
class VFSFileSystem : public IFileSystem { |
|||
public: |
|||
VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath); |
|||
~VFSFileSystem(); |
|||
|
|||
void DoState(PointerWrap &p); |
|||
std::vector<FileInfo> GetDirListing(std::string path); |
|||
u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL); |
|||
void CloseFile(u32 handle); |
|||
size_t ReadFile(u32 handle, u8 *pointer, s64 size); |
|||
size_t WriteFile(u32 handle, const u8 *pointer, s64 size); |
|||
size_t SeekFile(u32 handle, s32 position, FileMove type); |
|||
FileInfo GetFileInfo(std::string filename); |
|||
bool OwnsHandle(u32 handle); |
|||
|
|||
bool MkDir(const std::string &dirname); |
|||
bool RmDir(const std::string &dirname); |
|||
int RenameFile(const std::string &from, const std::string &to); |
|||
bool RemoveFile(const std::string &filename); |
|||
bool GetHostPath(const std::string &inpath, std::string &outpath); |
|||
|
|||
private: |
|||
struct OpenFileEntry { |
|||
u8 *fileData; |
|||
size_t size; |
|||
size_t seekPos; |
|||
}; |
|||
|
|||
typedef std::map<u32, OpenFileEntry> EntryMap; |
|||
EntryMap entries; |
|||
std::string basePath; |
|||
IHandleAllocator *hAlloc; |
|||
|
|||
std::string GetLocalPath(std::string localpath); |
|||
}; |
|||
@ -1,519 +0,0 @@ |
|||
// Copyright (c) 2012- PPSSPP Project.
|
|||
|
|||
// This program is free software: you can redistribute it and/or modify
|
|||
// it under the terms of the GNU General Public License as published by
|
|||
// the Free Software Foundation, version 2.0 or later versions.
|
|||
|
|||
// This program is distributed in the hope that it will be useful,
|
|||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||
// GNU General Public License 2.0 for more details.
|
|||
|
|||
// A copy of the GPL 2.0 should have been included with the program.
|
|||
// If not, see http://www.gnu.org/licenses/
|
|||
|
|||
// Official git repository and contact information can be found at
|
|||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|||
|
|||
#include <set>
|
|||
#include <algorithm>
|
|||
|
|||
#include "common/string_util.h"
|
|||
#include "core/file_sys/meta_file_system.h"
|
|||
|
|||
static bool ApplyPathStringToComponentsVector(std::vector<std::string> &vector, const std::string &pathString) |
|||
{ |
|||
size_t len = pathString.length(); |
|||
size_t start = 0; |
|||
|
|||
while (start < len) |
|||
{ |
|||
size_t i = pathString.find('/', start); |
|||
if (i == std::string::npos) |
|||
i = len; |
|||
|
|||
if (i > start) |
|||
{ |
|||
std::string component = pathString.substr(start, i - start); |
|||
if (component != ".") |
|||
{ |
|||
if (component == "..") |
|||
{ |
|||
if (vector.size() != 0) |
|||
{ |
|||
vector.pop_back(); |
|||
} |
|||
else |
|||
{ |
|||
// The PSP silently ignores attempts to .. to parent of root directory
|
|||
WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str()); |
|||
} |
|||
} |
|||
else |
|||
{ |
|||
vector.push_back(component); |
|||
} |
|||
} |
|||
} |
|||
|
|||
start = i + 1; |
|||
} |
|||
|
|||
return true; |
|||
} |
|||
|
|||
/*
|
|||
* Changes relative paths to absolute, removes ".", "..", and trailing "/" |
|||
* "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:") |
|||
* babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename" |
|||
*/ |
|||
static bool RealPath(const std::string ¤tDirectory, const std::string &inPath, std::string &outPath) |
|||
{ |
|||
size_t inLen = inPath.length(); |
|||
if (inLen == 0) |
|||
{ |
|||
WARN_LOG(FILESYS, "RealPath: inPath is empty"); |
|||
outPath = currentDirectory; |
|||
return true; |
|||
} |
|||
|
|||
size_t inColon = inPath.find(':'); |
|||
if (inColon + 1 == inLen) |
|||
{ |
|||
// There's nothing after the colon, e.g. umd0: - this is perfectly valid.
|
|||
outPath = inPath; |
|||
return true; |
|||
} |
|||
|
|||
bool relative = (inColon == std::string::npos); |
|||
|
|||
std::string prefix, inAfterColon; |
|||
std::vector<std::string> cmpnts; // path components
|
|||
size_t outPathCapacityGuess = inPath.length(); |
|||
|
|||
if (relative) |
|||
{ |
|||
size_t curDirLen = currentDirectory.length(); |
|||
if (curDirLen == 0) |
|||
{ |
|||
ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str()); |
|||
return false; |
|||
} |
|||
|
|||
size_t curDirColon = currentDirectory.find(':'); |
|||
if (curDirColon == std::string::npos) |
|||
{ |
|||
ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str()); |
|||
return false; |
|||
} |
|||
if (curDirColon + 1 == curDirLen) |
|||
{ |
|||
ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str()); |
|||
} |
|||
else |
|||
{ |
|||
const std::string curDirAfter = currentDirectory.substr(curDirColon + 1); |
|||
if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) ) |
|||
{ |
|||
ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str()); |
|||
return false; |
|||
} |
|||
|
|||
outPathCapacityGuess += curDirLen; |
|||
} |
|||
|
|||
prefix = currentDirectory.substr(0, curDirColon + 1); |
|||
inAfterColon = inPath; |
|||
} |
|||
else |
|||
{ |
|||
prefix = inPath.substr(0, inColon + 1); |
|||
inAfterColon = inPath.substr(inColon + 1); |
|||
} |
|||
|
|||
// Special case: "disc0:" is different from "disc0:/", so keep track of the single slash.
|
|||
if (inAfterColon == "/") |
|||
{ |
|||
outPath = prefix + inAfterColon; |
|||
return true; |
|||
} |
|||
|
|||
if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) ) |
|||
{ |
|||
WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str()); |
|||
return false; |
|||
} |
|||
|
|||
outPath.clear(); |
|||
outPath.reserve(outPathCapacityGuess); |
|||
|
|||
outPath.append(prefix); |
|||
|
|||
size_t numCmpnts = cmpnts.size(); |
|||
for (size_t i = 0; i < numCmpnts; i++) |
|||
{ |
|||
outPath.append(1, '/'); |
|||
outPath.append(cmpnts[i]); |
|||
} |
|||
|
|||
return true; |
|||
} |
|||
|
|||
IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
for (size_t i = 0; i < fileSystems.size(); i++) |
|||
{ |
|||
if (fileSystems[i].system->OwnsHandle(handle)) |
|||
return fileSystems[i].system; //got it!
|
|||
} |
|||
//none found?
|
|||
return 0; |
|||
} |
|||
|
|||
bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string realpath; |
|||
|
|||
// Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
|
|||
// appears to mean the current directory on the UMD. Let's just assume the current directory.
|
|||
std::string inpath = _inpath; |
|||
if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) { |
|||
INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str()); |
|||
inpath = inpath.substr(strlen("host0:")); |
|||
} |
|||
|
|||
const std::string *currentDirectory = &startingDirectory; |
|||
|
|||
_assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread"); |
|||
|
|||
int currentThread = 0;//__KernelGetCurThread();
|
|||
currentDir_t::iterator it = currentDir.find(currentThread); |
|||
if (it == currentDir.end()) |
|||
{ |
|||
//Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere
|
|||
if (inpath.find(':') == std::string::npos /* means path is relative */) |
|||
{ |
|||
lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD;
|
|||
WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread); |
|||
} |
|||
} |
|||
else |
|||
{ |
|||
currentDirectory = &(it->second); |
|||
} |
|||
|
|||
if ( RealPath(*currentDirectory, inpath, realpath) ) |
|||
{ |
|||
for (size_t i = 0; i < fileSystems.size(); i++) |
|||
{ |
|||
size_t prefLen = fileSystems[i].prefix.size(); |
|||
if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0) |
|||
{ |
|||
outpath = realpath.substr(prefLen); |
|||
*system = &(fileSystems[i]); |
|||
|
|||
INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str()); |
|||
|
|||
return true; |
|||
} |
|||
} |
|||
} |
|||
|
|||
DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str()); |
|||
return false; |
|||
} |
|||
|
|||
void MetaFileSystem::Mount(std::string prefix, IFileSystem *system) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
MountPoint x; |
|||
x.prefix = prefix; |
|||
x.system = system; |
|||
fileSystems.push_back(x); |
|||
} |
|||
|
|||
void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
MountPoint x; |
|||
x.prefix = prefix; |
|||
x.system = system; |
|||
fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end()); |
|||
} |
|||
|
|||
void MetaFileSystem::Shutdown() |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
current = 6; |
|||
|
|||
// Ownership is a bit convoluted. Let's just delete everything once.
|
|||
|
|||
std::set<IFileSystem *> toDelete; |
|||
for (size_t i = 0; i < fileSystems.size(); i++) { |
|||
toDelete.insert(fileSystems[i].system); |
|||
} |
|||
|
|||
for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter) |
|||
{ |
|||
delete *iter; |
|||
} |
|||
|
|||
fileSystems.clear(); |
|||
currentDir.clear(); |
|||
startingDirectory = ""; |
|||
} |
|||
|
|||
u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
u32 h = OpenFile(filename, access, devicename); |
|||
error = lastOpenError; |
|||
return h; |
|||
} |
|||
|
|||
u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
lastOpenError = 0; |
|||
std::string of; |
|||
MountPoint *mount; |
|||
if (MapFilePath(filename, of, &mount)) |
|||
{ |
|||
return mount->system->OpenFile(of, access, mount->prefix.c_str()); |
|||
} |
|||
else |
|||
{ |
|||
return 0; |
|||
} |
|||
} |
|||
|
|||
FileInfo MetaFileSystem::GetFileInfo(std::string filename) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
IFileSystem *system; |
|||
if (MapFilePath(filename, of, &system)) |
|||
{ |
|||
return system->GetFileInfo(of); |
|||
} |
|||
else |
|||
{ |
|||
FileInfo bogus; // TODO
|
|||
return bogus; |
|||
} |
|||
} |
|||
|
|||
bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
IFileSystem *system; |
|||
if (MapFilePath(inpath, of, &system)) { |
|||
return system->GetHostPath(of, outpath); |
|||
} else { |
|||
return false; |
|||
} |
|||
} |
|||
|
|||
std::vector<FileInfo> MetaFileSystem::GetDirListing(std::string path) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
IFileSystem *system; |
|||
if (MapFilePath(path, of, &system)) |
|||
{ |
|||
return system->GetDirListing(of); |
|||
} |
|||
else |
|||
{ |
|||
std::vector<FileInfo> empty; |
|||
return empty; |
|||
} |
|||
} |
|||
|
|||
void MetaFileSystem::ThreadEnded(int threadID) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
currentDir.erase(threadID); |
|||
} |
|||
|
|||
int MetaFileSystem::ChDir(const std::string &dir) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
// Retain the old path and fail if the arg is 1023 bytes or longer.
|
|||
if (dir.size() >= 1023) |
|||
return -1;//SCE_KERNEL_ERROR_NAMETOOLONG;
|
|||
|
|||
_assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread"); |
|||
|
|||
int curThread = 0; //__KernelGetCurThread();
|
|||
|
|||
std::string of; |
|||
MountPoint *mountPoint; |
|||
if (MapFilePath(dir, of, &mountPoint)) |
|||
{ |
|||
currentDir[curThread] = mountPoint->prefix + of; |
|||
return 0; |
|||
} |
|||
else |
|||
{ |
|||
for (size_t i = 0; i < fileSystems.size(); i++) |
|||
{ |
|||
const std::string &prefix = fileSystems[i].prefix; |
|||
if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0) |
|||
{ |
|||
// The PSP is completely happy with invalid current dirs as long as they have a valid device.
|
|||
WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str()); |
|||
currentDir[curThread] = dir; |
|||
return 0; |
|||
} |
|||
} |
|||
|
|||
WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str()); |
|||
return -1;//SCE_KERNEL_ERROR_NODEV;
|
|||
} |
|||
} |
|||
|
|||
bool MetaFileSystem::MkDir(const std::string &dirname) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
IFileSystem *system; |
|||
if (MapFilePath(dirname, of, &system)) |
|||
{ |
|||
return system->MkDir(of); |
|||
} |
|||
else |
|||
{ |
|||
return false; |
|||
} |
|||
} |
|||
|
|||
bool MetaFileSystem::RmDir(const std::string &dirname) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
IFileSystem *system; |
|||
if (MapFilePath(dirname, of, &system)) |
|||
{ |
|||
return system->RmDir(of); |
|||
} |
|||
else |
|||
{ |
|||
return false; |
|||
} |
|||
} |
|||
|
|||
int MetaFileSystem::RenameFile(const std::string &from, const std::string &to) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
std::string rf; |
|||
IFileSystem *osystem; |
|||
IFileSystem *rsystem = NULL; |
|||
if (MapFilePath(from, of, &osystem)) |
|||
{ |
|||
// If it's a relative path, it seems to always use from's filesystem.
|
|||
if (to.find(":/") != to.npos) |
|||
{ |
|||
if (!MapFilePath(to, rf, &rsystem)) |
|||
return -1; |
|||
} |
|||
else |
|||
{ |
|||
rf = to; |
|||
rsystem = osystem; |
|||
} |
|||
|
|||
if (osystem != rsystem) |
|||
return -1;//SCE_KERNEL_ERROR_XDEV;
|
|||
|
|||
return osystem->RenameFile(of, rf); |
|||
} |
|||
else |
|||
{ |
|||
return -1; |
|||
} |
|||
} |
|||
|
|||
bool MetaFileSystem::RemoveFile(const std::string &filename) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
std::string of; |
|||
IFileSystem *system; |
|||
if (MapFilePath(filename, of, &system)) |
|||
{ |
|||
return system->RemoveFile(of); |
|||
} |
|||
else |
|||
{ |
|||
return false; |
|||
} |
|||
} |
|||
|
|||
void MetaFileSystem::CloseFile(u32 handle) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
IFileSystem *sys = GetHandleOwner(handle); |
|||
if (sys) |
|||
sys->CloseFile(handle); |
|||
} |
|||
|
|||
size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
IFileSystem *sys = GetHandleOwner(handle); |
|||
if (sys) |
|||
return sys->ReadFile(handle,pointer,size); |
|||
else |
|||
return 0; |
|||
} |
|||
|
|||
size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
IFileSystem *sys = GetHandleOwner(handle); |
|||
if (sys) |
|||
return sys->WriteFile(handle,pointer,size); |
|||
else |
|||
return 0; |
|||
} |
|||
|
|||
size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
IFileSystem *sys = GetHandleOwner(handle); |
|||
if (sys) |
|||
return sys->SeekFile(handle,position,type); |
|||
else |
|||
return 0; |
|||
} |
|||
|
|||
void MetaFileSystem::DoState(PointerWrap &p) |
|||
{ |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
|
|||
auto s = p.Section("MetaFileSystem", 1); |
|||
if (!s) |
|||
return; |
|||
|
|||
p.Do(current); |
|||
|
|||
// Save/load per-thread current directory map
|
|||
p.Do(currentDir); |
|||
|
|||
u32 n = (u32) fileSystems.size(); |
|||
p.Do(n); |
|||
if (n != (u32) fileSystems.size()) |
|||
{ |
|||
p.SetError(p.ERROR_FAILURE); |
|||
ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match."); |
|||
return; |
|||
} |
|||
|
|||
for (u32 i = 0; i < n; ++i) |
|||
fileSystems[i].system->DoState(p); |
|||
} |
|||
|
|||
@ -1,110 +0,0 @@ |
|||
// Copyright (c) 2012- PPSSPP Project. |
|||
|
|||
// This program is free software: you can redistribute it and/or modify |
|||
// it under the terms of the GNU General Public License as published by |
|||
// the Free Software Foundation, version 2.0 or later versions. |
|||
|
|||
// This program is distributed in the hope that it will be useful, |
|||
// but WITHOUT ANY WARRANTY; without even the implied warranty of |
|||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|||
// GNU General Public License 2.0 for more details. |
|||
|
|||
// A copy of the GPL 2.0 should have been included with the program. |
|||
// If not, see http://www.gnu.org/licenses/ |
|||
|
|||
// Official git repository and contact information can be found at |
|||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/std_mutex.h" |
|||
|
|||
#include "core/file_sys/file_sys.h" |
|||
|
|||
class MetaFileSystem : public IHandleAllocator, public IFileSystem |
|||
{ |
|||
private: |
|||
u32 current; |
|||
struct MountPoint |
|||
{ |
|||
std::string prefix; |
|||
IFileSystem *system; |
|||
|
|||
bool operator == (const MountPoint &other) const |
|||
{ |
|||
return prefix == other.prefix && system == other.system; |
|||
} |
|||
}; |
|||
std::vector<MountPoint> fileSystems; |
|||
|
|||
typedef std::map<int, std::string> currentDir_t; |
|||
currentDir_t currentDir; |
|||
|
|||
std::string startingDirectory; |
|||
int lastOpenError; |
|||
std::recursive_mutex lock; |
|||
|
|||
public: |
|||
MetaFileSystem() |
|||
{ |
|||
current = 6; // what? |
|||
} |
|||
|
|||
void Mount(std::string prefix, IFileSystem *system); |
|||
void Unmount(std::string prefix, IFileSystem *system); |
|||
|
|||
void ThreadEnded(int threadID); |
|||
|
|||
void Shutdown(); |
|||
|
|||
u32 GetNewHandle() {return current++;} |
|||
void FreeHandle(u32 handle) {} |
|||
|
|||
virtual void DoState(PointerWrap &p); |
|||
|
|||
IFileSystem *GetHandleOwner(u32 handle); |
|||
bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system); |
|||
|
|||
inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system) |
|||
{ |
|||
MountPoint *mountPoint; |
|||
if (MapFilePath(_inpath, outpath, &mountPoint)) |
|||
{ |
|||
*system = mountPoint->system; |
|||
return true; |
|||
} |
|||
|
|||
return false; |
|||
} |
|||
|
|||
// Only possible if a file system is a DirectoryFileSystem or similar. |
|||
bool GetHostPath(const std::string &inpath, std::string &outpath); |
|||
|
|||
std::vector<FileInfo> GetDirListing(std::string path); |
|||
u32 OpenFile(std::string filename, FileAccess access, const char *devicename = NULL); |
|||
u32 OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename = NULL); |
|||
void CloseFile(u32 handle); |
|||
size_t ReadFile(u32 handle, u8 *pointer, s64 size); |
|||
size_t WriteFile(u32 handle, const u8 *pointer, s64 size); |
|||
size_t SeekFile(u32 handle, s32 position, FileMove type); |
|||
FileInfo GetFileInfo(std::string filename); |
|||
bool OwnsHandle(u32 handle) {return false;} |
|||
inline size_t GetSeekPos(u32 handle) |
|||
{ |
|||
return SeekFile(handle, 0, FILEMOVE_CURRENT); |
|||
} |
|||
|
|||
virtual int ChDir(const std::string &dir); |
|||
|
|||
virtual bool MkDir(const std::string &dirname); |
|||
virtual bool RmDir(const std::string &dirname); |
|||
virtual int RenameFile(const std::string &from, const std::string &to); |
|||
virtual bool RemoveFile(const std::string &filename); |
|||
|
|||
// TODO: void IoCtl(...) |
|||
|
|||
void SetStartingDirectory(const std::string &dir) { |
|||
std::lock_guard<std::recursive_mutex> guard(lock); |
|||
startingDirectory = dir; |
|||
} |
|||
}; |
|||
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