Run `./build/bin/eden-cli -c <path to your config file (see logs where you run eden normally to see where it is)> -d -g <path to game>`
@ -110,7 +117,7 @@ Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference o
For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html).
## Bisecting older commits
# Bisecting older commits
Since going into the past can be tricky (especially due to the dependencies from the project being lost thru time). This should "restore" the URLs for the respective submodules.
Audio is broken in OpenIndiana [see this issue](https://github.com/libsdl-org/SDL/issues/13405), go into `SDL/CMakeLists.txt` and comment out lines 1468:
- Modify the generated ffmpeg.make (in build dir) if using multiple threads (base system `make` doesn't use `-j4`, so change for `gmake`).
- If using OpenIndiana, due to a bug in SDL2 cmake configuration; Audio driver defaults to SunOS `<sys/audioio.h>`, which does not exist on OpenIndiana.
- Enabling OpenSSL requires compiling OpenSSL manually instead of using the provided one from repositores.