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@ -351,7 +351,29 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst |
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void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
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[[maybe_unused]] const IR::Value& index, |
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[[maybe_unused]] std::string_view lod) { |
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throw NotImplementedException("GLSL Instruction"); |
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const auto info{inst.Flags<IR::TextureInstInfo>()}; |
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const auto texture{Texture(ctx, info, index)}; |
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switch (info.type) { |
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case TextureType::Color1D: |
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return ctx.AddU32x4( |
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"{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst, |
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texture, lod, texture); |
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case TextureType::ColorArray1D: |
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case TextureType::Color2D: |
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case TextureType::ColorCube: |
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return ctx.AddU32x4( |
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"{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst, |
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texture, lod, texture); |
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case TextureType::ColorArray2D: |
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case TextureType::Color3D: |
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case TextureType::ColorArrayCube: |
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return ctx.AddU32x4( |
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"{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture, |
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lod, texture); |
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case TextureType::Buffer: |
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throw NotImplementedException("Texture buffers"); |
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} |
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throw LogicError("Unspecified image type {}", info.type.Value()); |
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} |
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void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
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