|
|
@ -875,10 +875,10 @@ bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
cur_state.color_mask.red_enabled = true; |
|
|
|
|
|
cur_state.color_mask.green_enabled = true; |
|
|
|
|
|
cur_state.color_mask.blue_enabled = true; |
|
|
|
|
|
cur_state.color_mask.alpha_enabled = true; |
|
|
|
|
|
|
|
|
cur_state.color_mask.red_enabled = GL_TRUE; |
|
|
|
|
|
cur_state.color_mask.green_enabled = GL_TRUE; |
|
|
|
|
|
cur_state.color_mask.blue_enabled = GL_TRUE; |
|
|
|
|
|
cur_state.color_mask.alpha_enabled = GL_TRUE; |
|
|
cur_state.Apply(); |
|
|
cur_state.Apply(); |
|
|
glClearBufferfv(GL_COLOR, 0, color_values); |
|
|
glClearBufferfv(GL_COLOR, 0, color_values); |
|
|
} else if (dst_type == SurfaceType::Depth) { |
|
|
} else if (dst_type == SurfaceType::Depth) { |
|
|
|