@ -23,7 +23,7 @@ void GetLockHandle(Service::Interface* self) {
// TODO: This should be an actual mutex handle. Games will check that this is not non-zero
// (NULL), and fail if such. A faked non-zero value will at least enable further booting.
cmd_buff[5] = 0xDEADBEEF;
cmd_buff[5] = 0x12345678;
}
const Interface::FunctionInfo FunctionTable[] = {