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@ -452,6 +452,9 @@ void RasterizerOpenGL::Clear() { |
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if (regs.clear_flags.scissor) { |
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if (regs.clear_flags.scissor) { |
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SyncScissorTest(); |
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SyncScissorTest(); |
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} else { |
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state_tracker.NotifyScissor0(); |
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glDisablei(GL_SCISSOR_TEST, 0); |
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} |
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} |
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// TODO(Rodrigo): Find out if blending affects clearing
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// TODO(Rodrigo): Find out if blending affects clearing
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