|
|
|
@ -24,8 +24,8 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) |
|
|
|
SetConfiguration(); |
|
|
|
|
|
|
|
if (Settings::IsConfiguringGlobal()) { |
|
|
|
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, |
|
|
|
[this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); }); |
|
|
|
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, |
|
|
|
[this]() { ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked()); }); |
|
|
|
} |
|
|
|
|
|
|
|
connect(ui->button_reset_defaults, &QPushButton::clicked, this, |
|
|
|
@ -45,18 +45,18 @@ void ConfigureGeneral::SetConfiguration() { |
|
|
|
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); |
|
|
|
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); |
|
|
|
|
|
|
|
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue()); |
|
|
|
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); |
|
|
|
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); |
|
|
|
ui->speed_limit->setValue(Settings::values.speed_limit.GetValue()); |
|
|
|
|
|
|
|
ui->fps_cap->setValue(Settings::values.fps_cap.GetValue()); |
|
|
|
|
|
|
|
ui->button_reset_defaults->setEnabled(runtime_lock); |
|
|
|
|
|
|
|
if (Settings::IsConfiguringGlobal()) { |
|
|
|
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue()); |
|
|
|
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue()); |
|
|
|
} else { |
|
|
|
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() && |
|
|
|
use_frame_limit != ConfigurationShared::CheckState::Global); |
|
|
|
ui->speed_limit->setEnabled(Settings::values.use_speed_limit.GetValue() && |
|
|
|
use_speed_limit != ConfigurationShared::CheckState::Global); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
@ -92,19 +92,19 @@ void ConfigureGeneral::ApplyConfiguration() { |
|
|
|
Settings::values.fps_cap.SetValue(ui->fps_cap->value()); |
|
|
|
|
|
|
|
// Guard if during game and set to game-specific value
|
|
|
|
if (Settings::values.use_frame_limit.UsingGlobal()) { |
|
|
|
Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() == |
|
|
|
if (Settings::values.use_speed_limit.UsingGlobal()) { |
|
|
|
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == |
|
|
|
Qt::Checked); |
|
|
|
Settings::values.frame_limit.SetValue(ui->frame_limit->value()); |
|
|
|
Settings::values.speed_limit.SetValue(ui->speed_limit->value()); |
|
|
|
} |
|
|
|
} else { |
|
|
|
bool global_frame_limit = use_frame_limit == ConfigurationShared::CheckState::Global; |
|
|
|
Settings::values.use_frame_limit.SetGlobal(global_frame_limit); |
|
|
|
Settings::values.frame_limit.SetGlobal(global_frame_limit); |
|
|
|
if (!global_frame_limit) { |
|
|
|
Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() == |
|
|
|
bool global_speed_limit = use_speed_limit == ConfigurationShared::CheckState::Global; |
|
|
|
Settings::values.use_speed_limit.SetGlobal(global_speed_limit); |
|
|
|
Settings::values.speed_limit.SetGlobal(global_speed_limit); |
|
|
|
if (!global_speed_limit) { |
|
|
|
Settings::values.use_speed_limit.SetValue(ui->toggle_speed_limit->checkState() == |
|
|
|
Qt::Checked); |
|
|
|
Settings::values.frame_limit.SetValue(ui->frame_limit->value()); |
|
|
|
Settings::values.speed_limit.SetValue(ui->speed_limit->value()); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
@ -126,8 +126,8 @@ void ConfigureGeneral::SetupPerGameUI() { |
|
|
|
// Disables each setting if:
|
|
|
|
// - A game is running (thus settings in use), and
|
|
|
|
// - A non-global setting is applied.
|
|
|
|
ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal()); |
|
|
|
ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal()); |
|
|
|
ui->toggle_speed_limit->setEnabled(Settings::values.use_speed_limit.UsingGlobal()); |
|
|
|
ui->speed_limit->setEnabled(Settings::values.speed_limit.UsingGlobal()); |
|
|
|
|
|
|
|
return; |
|
|
|
} |
|
|
|
@ -139,13 +139,13 @@ void ConfigureGeneral::SetupPerGameUI() { |
|
|
|
|
|
|
|
ui->button_reset_defaults->setVisible(false); |
|
|
|
|
|
|
|
ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, |
|
|
|
Settings::values.use_frame_limit, use_frame_limit); |
|
|
|
ConfigurationShared::SetColoredTristate(ui->toggle_speed_limit, |
|
|
|
Settings::values.use_speed_limit, use_speed_limit); |
|
|
|
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, |
|
|
|
use_multi_core); |
|
|
|
|
|
|
|
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { |
|
|
|
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && |
|
|
|
(use_frame_limit != ConfigurationShared::CheckState::Global)); |
|
|
|
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() { |
|
|
|
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() && |
|
|
|
(use_speed_limit != ConfigurationShared::CheckState::Global)); |
|
|
|
}); |
|
|
|
} |