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Merge pull request #2109 from FernandoS27/fix-f2i

Corrected F2I None mode to RoundEven.
nce_cpp
bunnei 7 years ago
committed by GitHub
parent
commit
047a5002b7
  1. 2
      src/video_core/engines/shader_bytecode.h
  2. 4
      src/video_core/shader/decode/conversion.cpp

2
src/video_core/engines/shader_bytecode.h

@ -186,7 +186,7 @@ enum class SubOp : u64 {
};
enum class F2iRoundingOp : u64 {
None = 0,
RoundEven = 0,
Floor = 1,
Ceil = 2,
Trunc = 3,

4
src/video_core/shader/decode/conversion.cpp

@ -118,8 +118,8 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
value = [&]() {
switch (instr.conversion.f2i.rounding) {
case Tegra::Shader::F2iRoundingOp::None:
return value;
case Tegra::Shader::F2iRoundingOp::RoundEven:
return Operation(OperationCode::FRoundEven, PRECISE, value);
case Tegra::Shader::F2iRoundingOp::Floor:
return Operation(OperationCode::FFloor, PRECISE, value);
case Tegra::Shader::F2iRoundingOp::Ceil:

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