vulkan_device: avoid attempt to access empty optional
@ -1520,9 +1520,13 @@ void Device::SetupFamilies(VkSurfaceKHR surface) {
LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
}
if (graphics) {
graphics_family = *graphics;
if (present) {
present_family = *present;
void Device::SetupFeatures() {
const VkPhysicalDeviceFeatures features{physical.GetFeatures()};