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Fill in more fields in TouchScreenEntryTouch

nce_cpp
Zach Hilman 8 years ago
parent
commit
03480ff436
  1. 13
      src/core/hle/service/hid/hid.cpp

13
src/core/hle/service/hid/hid.cpp

@ -166,13 +166,18 @@ private:
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
TouchScreenEntryTouch touch_entry{};
float x;
float y;
bool pressed;
std::tie(x, y, pressed) = touch_device->GetStatus();
auto [x, y, pressed] = touch_device->GetStatus();
touch_entry.timestamp = timestamp;
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
touch_entry.touch_index = 0;
// TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
touch_entry.diameter_x = 15;
touch_entry.diameter_y = 15;
touch_entry.angle = 0;
// TODO(DarkLordZach): Implement multi-touch support
if (pressed) {
touchscreen.entries[curr_entry].header.num_touches = 1;
touchscreen.entries[curr_entry].touches[0] = touch_entry;

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