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@ -9,6 +9,9 @@ |
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QOffscreenSurface>
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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#include <QOpenGLFunctions_4_3_Core>
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#include <QOpenGLWindow>
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#include <QOpenGLWindow>
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#include <QPainter>
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#include <QPainter>
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#include <QScreen>
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#include <QScreen>
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@ -23,6 +26,7 @@ |
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "core/frontend/scope_acquire_context.h"
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#include "core/frontend/scope_acquire_context.h"
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@ -35,15 +39,32 @@ |
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#include "yuzu/bootmanager.h"
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#include "yuzu/bootmanager.h"
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#include "yuzu/main.h"
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#include "yuzu/main.h"
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EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {} |
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EmuThread::EmuThread(Core::Frontend::GraphicsContext& core_context) : core_context(core_context) {} |
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EmuThread::~EmuThread() = default; |
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EmuThread::~EmuThread() = default; |
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void EmuThread::run() { |
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render_window->MakeCurrent(); |
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static GMainWindow* GetMainWindow() { |
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for (QWidget* w : qApp->topLevelWidgets()) { |
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if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) { |
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return main; |
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} |
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} |
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return nullptr; |
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} |
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void EmuThread::run() { |
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MicroProfileOnThreadCreate("EmuThread"); |
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MicroProfileOnThreadCreate("EmuThread"); |
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// Acquire render context for duration of the thread if this is the rendering thread
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if (!Settings::values.use_asynchronous_gpu_emulation) { |
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core_context.MakeCurrent(); |
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} |
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SCOPE_EXIT({ |
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if (!Settings::values.use_asynchronous_gpu_emulation) { |
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core_context.DoneCurrent(); |
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} |
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}); |
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emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); |
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emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); |
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Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources( |
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Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources( |
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@ -53,11 +74,6 @@ void EmuThread::run() { |
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emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); |
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emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); |
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if (Settings::values.use_asynchronous_gpu_emulation) { |
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// Release OpenGL context for the GPU thread
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render_window->DoneCurrent(); |
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} |
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// Holds whether the cpu was running during the last iteration,
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step
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// next execution step
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@ -98,190 +114,157 @@ void EmuThread::run() { |
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#if MICROPROFILE_ENABLED
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#if MICROPROFILE_ENABLED
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MicroProfileOnThreadExit(); |
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MicroProfileOnThreadExit(); |
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#endif
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#endif
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render_window->moveContext(); |
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} |
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} |
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class GGLContext : public Core::Frontend::GraphicsContext { |
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class GGLContext : public Core::Frontend::GraphicsContext { |
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public: |
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public: |
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explicit GGLContext(QOpenGLContext* shared_context) : shared_context{shared_context} { |
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context.setFormat(shared_context->format()); |
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context.setShareContext(shared_context); |
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context.create(); |
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explicit GGLContext(QOpenGLContext* shared_context) |
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: context(new QOpenGLContext(shared_context->parent())), |
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surface(new QOffscreenSurface(nullptr)) { |
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// disable vsync for any shared contexts
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auto format = shared_context->format(); |
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format.setSwapInterval(0); |
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context->setShareContext(shared_context); |
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context->setFormat(format); |
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context->create(); |
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surface->setParent(shared_context->parent()); |
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surface->setFormat(format); |
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surface->create(); |
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} |
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} |
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void MakeCurrent() override { |
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void MakeCurrent() override { |
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context.makeCurrent(shared_context->surface()); |
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context->makeCurrent(surface); |
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} |
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} |
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void DoneCurrent() override { |
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void DoneCurrent() override { |
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context.doneCurrent(); |
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context->doneCurrent(); |
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} |
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} |
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void SwapBuffers() override {} |
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private: |
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private: |
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QOpenGLContext* shared_context; |
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QOpenGLContext context; |
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QOpenGLContext* context; |
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QOffscreenSurface* surface; |
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}; |
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}; |
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class GWidgetInternal : public QWindow { |
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public: |
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GWidgetInternal(GRenderWindow* parent) : parent(parent) {} |
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virtual ~GWidgetInternal() = default; |
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void resizeEvent(QResizeEvent* ev) override { |
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parent->OnClientAreaResized(ev->size().width(), ev->size().height()); |
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parent->OnFramebufferSizeChanged(); |
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} |
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void keyPressEvent(QKeyEvent* event) override { |
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InputCommon::GetKeyboard()->PressKey(event->key()); |
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} |
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void keyReleaseEvent(QKeyEvent* event) override { |
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InputCommon::GetKeyboard()->ReleaseKey(event->key()); |
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} |
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OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context) |
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: QWindow(parent), event_handler(event_handler), |
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context(new QOpenGLContext(shared_context->parent())) { |
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void mousePressEvent(QMouseEvent* event) override { |
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if (event->source() == Qt::MouseEventSynthesizedBySystem) |
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return; // touch input is handled in TouchBeginEvent
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// disable vsync for any shared contexts
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auto format = shared_context->format(); |
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format.setSwapInterval(Settings::values.use_vsync ? 1 : 0); |
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this->setFormat(format); |
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const auto pos{event->pos()}; |
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if (event->button() == Qt::LeftButton) { |
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const auto [x, y] = parent->ScaleTouch(pos); |
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parent->TouchPressed(x, y); |
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} else if (event->button() == Qt::RightButton) { |
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); |
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} |
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} |
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void mouseMoveEvent(QMouseEvent* event) override { |
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if (event->source() == Qt::MouseEventSynthesizedBySystem) |
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return; // touch input is handled in TouchUpdateEvent
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const auto pos{event->pos()}; |
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const auto [x, y] = parent->ScaleTouch(pos); |
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parent->TouchMoved(x, y); |
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InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); |
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} |
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void mouseReleaseEvent(QMouseEvent* event) override { |
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if (event->source() == Qt::MouseEventSynthesizedBySystem) |
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return; // touch input is handled in TouchEndEvent
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if (event->button() == Qt::LeftButton) |
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parent->TouchReleased(); |
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else if (event->button() == Qt::RightButton) |
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InputCommon::GetMotionEmu()->EndTilt(); |
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} |
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void DisablePainting() { |
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do_painting = false; |
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} |
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context->setShareContext(shared_context); |
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context->setScreen(this->screen()); |
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context->setFormat(format); |
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context->create(); |
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void EnablePainting() { |
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do_painting = true; |
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} |
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setSurfaceType(QWindow::OpenGLSurface); |
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std::pair<unsigned, unsigned> GetSize() const { |
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return std::make_pair(width(), height()); |
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} |
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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} |
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protected: |
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bool IsPaintingEnabled() const { |
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return do_painting; |
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} |
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OpenGLWindow::~OpenGLWindow() { |
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context->doneCurrent(); |
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} |
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private: |
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GRenderWindow* parent; |
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bool do_painting = false; |
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}; |
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void OpenGLWindow::Present() { |
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if (!isExposed()) |
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return; |
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// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL
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// context.
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// The corresponding functionality is handled in EmuThread instead
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class GGLWidgetInternal final : public GWidgetInternal, public QOpenGLWindow { |
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public: |
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GGLWidgetInternal(GRenderWindow* parent, QOpenGLContext* shared_context) |
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: GWidgetInternal(parent), QOpenGLWindow(shared_context) {} |
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~GGLWidgetInternal() override = default; |
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context->makeCurrent(this); |
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Core::System::GetInstance().Renderer().TryPresent(100); |
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context->swapBuffers(this); |
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auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>(); |
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f->glFinish(); |
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QWindow::requestUpdate(); |
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} |
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void paintEvent(QPaintEvent* ev) override { |
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if (IsPaintingEnabled()) { |
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QPainter painter(this); |
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} |
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bool OpenGLWindow::event(QEvent* event) { |
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switch (event->type()) { |
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case QEvent::UpdateRequest: |
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Present(); |
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return true; |
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case QEvent::MouseButtonPress: |
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case QEvent::MouseButtonRelease: |
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case QEvent::MouseButtonDblClick: |
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case QEvent::MouseMove: |
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case QEvent::KeyPress: |
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case QEvent::KeyRelease: |
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case QEvent::FocusIn: |
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case QEvent::FocusOut: |
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case QEvent::FocusAboutToChange: |
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case QEvent::Enter: |
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case QEvent::Leave: |
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case QEvent::Wheel: |
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case QEvent::TabletMove: |
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case QEvent::TabletPress: |
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case QEvent::TabletRelease: |
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case QEvent::TabletEnterProximity: |
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case QEvent::TabletLeaveProximity: |
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case QEvent::TouchBegin: |
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case QEvent::TouchUpdate: |
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case QEvent::TouchEnd: |
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case QEvent::InputMethodQuery: |
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case QEvent::TouchCancel: |
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return QCoreApplication::sendEvent(event_handler, event); |
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case QEvent::Drop: |
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GetMainWindow()->DropAction(static_cast<QDropEvent*>(event)); |
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return true; |
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case QEvent::DragResponse: |
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case QEvent::DragEnter: |
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case QEvent::DragLeave: |
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case QEvent::DragMove: |
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GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event)); |
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return true; |
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default: |
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return QWindow::event(event); |
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} |
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} |
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}; |
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} |
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#ifdef HAS_VULKAN
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class GVKWidgetInternal final : public GWidgetInternal { |
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public: |
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GVKWidgetInternal(GRenderWindow* parent, QVulkanInstance* instance) : GWidgetInternal(parent) { |
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setSurfaceType(QSurface::SurfaceType::VulkanSurface); |
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setVulkanInstance(instance); |
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} |
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~GVKWidgetInternal() override = default; |
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}; |
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#endif
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void OpenGLWindow::exposeEvent(QExposeEvent* event) { |
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QWindow::requestUpdate(); |
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QWindow::exposeEvent(event); |
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} |
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GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread) |
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: QWidget(parent), emu_thread(emu_thread) { |
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GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread) |
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: QWidget(parent_), emu_thread(emu_thread) { |
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setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") |
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setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") |
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.arg(QString::fromUtf8(Common::g_build_name), |
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.arg(QString::fromUtf8(Common::g_build_name), |
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QString::fromUtf8(Common::g_scm_branch), |
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QString::fromUtf8(Common::g_scm_branch), |
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QString::fromUtf8(Common::g_scm_desc))); |
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QString::fromUtf8(Common::g_scm_desc))); |
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setAttribute(Qt::WA_AcceptTouchEvents); |
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setAttribute(Qt::WA_AcceptTouchEvents); |
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auto layout = new QHBoxLayout(this); |
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|
layout->setMargin(0); |
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|
setLayout(layout); |
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|
InputCommon::Init(); |
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|
InputCommon::Init(); |
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GMainWindow* parent = GetMainWindow(); |
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connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); |
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|
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); |
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|
} |
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|
} |
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GRenderWindow::~GRenderWindow() { |
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|
GRenderWindow::~GRenderWindow() { |
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InputCommon::Shutdown(); |
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|
InputCommon::Shutdown(); |
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// Avoid an unordered destruction that generates a segfault
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delete child; |
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} |
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|
} |
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void GRenderWindow::moveContext() { |
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if (!context) { |
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return; |
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} |
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DoneCurrent(); |
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void GRenderWindow::MakeCurrent() { |
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core_context->MakeCurrent(); |
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} |
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// If the thread started running, move the GL Context to the new thread. Otherwise, move it
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// back.
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auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) |
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? emu_thread |
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: qApp->thread(); |
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context->moveToThread(thread); |
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void GRenderWindow::DoneCurrent() { |
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core_context->DoneCurrent(); |
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} |
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|
} |
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void GRenderWindow::SwapBuffers() { |
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if (context) { |
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context->swapBuffers(child); |
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} |
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void GRenderWindow::PollEvents() { |
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|
if (!first_frame) { |
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|
if (!first_frame) { |
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|
first_frame = true; |
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|
first_frame = true; |
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|
emit FirstFrameDisplayed(); |
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|
emit FirstFrameDisplayed(); |
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|
} |
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|
} |
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|
} |
|
|
} |
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void GRenderWindow::MakeCurrent() { |
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if (context) { |
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context->makeCurrent(child); |
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} |
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|
} |
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void GRenderWindow::DoneCurrent() { |
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|
if (context) { |
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|
context->doneCurrent(); |
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|
} |
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} |
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void GRenderWindow::PollEvents() {} |
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|
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|
bool GRenderWindow::IsShown() const { |
|
|
bool GRenderWindow::IsShown() const { |
|
|
return !isMinimized(); |
|
|
return !isMinimized(); |
|
|
} |
|
|
} |
|
|
@ -309,21 +292,10 @@ void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* i |
|
|
void GRenderWindow::OnFramebufferSizeChanged() { |
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|
void GRenderWindow::OnFramebufferSizeChanged() { |
|
|
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
|
|
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
|
|
// framebuffer size
|
|
|
// framebuffer size
|
|
|
const qreal pixelRatio{GetWindowPixelRatio()}; |
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|
|
const auto size{child->GetSize()}; |
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|
|
UpdateCurrentFramebufferLayout(size.first * pixelRatio, size.second * pixelRatio); |
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|
} |
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|
|
void GRenderWindow::ForwardKeyPressEvent(QKeyEvent* event) { |
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|
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|
|
if (child) { |
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|
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|
|
child->keyPressEvent(event); |
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|
|
} |
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|
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|
|
} |
|
|
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|
|
void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) { |
|
|
|
|
|
if (child) { |
|
|
|
|
|
child->keyReleaseEvent(event); |
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|
|
} |
|
|
|
|
|
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|
|
const qreal pixel_ratio = windowPixelRatio(); |
|
|
|
|
|
const u32 width = this->width() * pixel_ratio; |
|
|
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|
|
const u32 height = this->height() * pixel_ratio; |
|
|
|
|
|
UpdateCurrentFramebufferLayout(width, height); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void GRenderWindow::BackupGeometry() { |
|
|
void GRenderWindow::BackupGeometry() { |
|
|
@ -351,13 +323,12 @@ QByteArray GRenderWindow::saveGeometry() { |
|
|
return geometry; |
|
|
return geometry; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
qreal GRenderWindow::GetWindowPixelRatio() const { |
|
|
|
|
|
// windowHandle() might not be accessible until the window is displayed to screen.
|
|
|
|
|
|
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; |
|
|
|
|
|
|
|
|
qreal GRenderWindow::windowPixelRatio() const { |
|
|
|
|
|
return devicePixelRatio(); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { |
|
|
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const { |
|
|
const qreal pixel_ratio{GetWindowPixelRatio()}; |
|
|
|
|
|
|
|
|
const qreal pixel_ratio = windowPixelRatio(); |
|
|
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), |
|
|
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})), |
|
|
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; |
|
|
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))}; |
|
|
} |
|
|
} |
|
|
@ -367,6 +338,47 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { |
|
|
QWidget::closeEvent(event); |
|
|
QWidget::closeEvent(event); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::keyPressEvent(QKeyEvent* event) { |
|
|
|
|
|
InputCommon::GetKeyboard()->PressKey(event->key()); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { |
|
|
|
|
|
InputCommon::GetKeyboard()->ReleaseKey(event->key()); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::mousePressEvent(QMouseEvent* event) { |
|
|
|
|
|
if (event->source() == Qt::MouseEventSynthesizedBySystem) |
|
|
|
|
|
return; // touch input is handled in TouchBeginEvent
|
|
|
|
|
|
|
|
|
|
|
|
auto pos = event->pos(); |
|
|
|
|
|
if (event->button() == Qt::LeftButton) { |
|
|
|
|
|
const auto [x, y] = ScaleTouch(pos); |
|
|
|
|
|
this->TouchPressed(x, y); |
|
|
|
|
|
} else if (event->button() == Qt::RightButton) { |
|
|
|
|
|
InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { |
|
|
|
|
|
if (event->source() == Qt::MouseEventSynthesizedBySystem) |
|
|
|
|
|
return; // touch input is handled in TouchUpdateEvent
|
|
|
|
|
|
|
|
|
|
|
|
auto pos = event->pos(); |
|
|
|
|
|
const auto [x, y] = ScaleTouch(pos); |
|
|
|
|
|
this->TouchMoved(x, y); |
|
|
|
|
|
InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { |
|
|
|
|
|
if (event->source() == Qt::MouseEventSynthesizedBySystem) |
|
|
|
|
|
return; // touch input is handled in TouchEndEvent
|
|
|
|
|
|
|
|
|
|
|
|
if (event->button() == Qt::LeftButton) |
|
|
|
|
|
this->TouchReleased(); |
|
|
|
|
|
else if (event->button() == Qt::RightButton) |
|
|
|
|
|
InputCommon::GetMotionEmu()->EndTilt(); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { |
|
|
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { |
|
|
// TouchBegin always has exactly one touch point, so take the .first()
|
|
|
// TouchBegin always has exactly one touch point, so take the .first()
|
|
|
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); |
|
|
const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); |
|
|
@ -415,26 +427,20 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) { |
|
|
InputCommon::GetKeyboard()->ReleaseAllKeys(); |
|
|
InputCommon::GetKeyboard()->ReleaseAllKeys(); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void GRenderWindow::OnClientAreaResized(u32 width, u32 height) { |
|
|
|
|
|
NotifyClientAreaSizeChanged(std::make_pair(width, height)); |
|
|
|
|
|
|
|
|
void GRenderWindow::resizeEvent(QResizeEvent* event) { |
|
|
|
|
|
QWidget::resizeEvent(event); |
|
|
|
|
|
OnFramebufferSizeChanged(); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const { |
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const { |
|
|
return std::make_unique<GGLContext>(context.get()); |
|
|
|
|
|
|
|
|
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) { |
|
|
|
|
|
return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext()); |
|
|
|
|
|
} |
|
|
|
|
|
return {}; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
bool GRenderWindow::InitRenderTarget() { |
|
|
bool GRenderWindow::InitRenderTarget() { |
|
|
shared_context.reset(); |
|
|
|
|
|
context.reset(); |
|
|
|
|
|
if (child) { |
|
|
|
|
|
delete child; |
|
|
|
|
|
} |
|
|
|
|
|
if (container) { |
|
|
|
|
|
delete container; |
|
|
|
|
|
} |
|
|
|
|
|
if (layout()) { |
|
|
|
|
|
delete layout(); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
ReleaseRenderTarget(); |
|
|
|
|
|
|
|
|
first_frame = false; |
|
|
first_frame = false; |
|
|
|
|
|
|
|
|
@ -451,13 +457,6 @@ bool GRenderWindow::InitRenderTarget() { |
|
|
break; |
|
|
break; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
container = QWidget::createWindowContainer(child, this); |
|
|
|
|
|
QBoxLayout* layout = new QHBoxLayout(this); |
|
|
|
|
|
|
|
|
|
|
|
layout->addWidget(container); |
|
|
|
|
|
layout->setMargin(0); |
|
|
|
|
|
setLayout(layout); |
|
|
|
|
|
|
|
|
|
|
|
// Reset minimum required size to avoid resizing issues on the main window after restarting.
|
|
|
// Reset minimum required size to avoid resizing issues on the main window after restarting.
|
|
|
setMinimumSize(1, 1); |
|
|
setMinimumSize(1, 1); |
|
|
|
|
|
|
|
|
@ -467,14 +466,9 @@ bool GRenderWindow::InitRenderTarget() { |
|
|
hide(); |
|
|
hide(); |
|
|
|
|
|
|
|
|
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
|
|
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
|
|
child->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
|
|
|
|
|
container->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
|
|
|
|
|
|
|
|
|
|
|
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); |
|
|
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); |
|
|
|
|
|
|
|
|
OnFramebufferSizeChanged(); |
|
|
OnFramebufferSizeChanged(); |
|
|
NotifyClientAreaSizeChanged(child->GetSize()); |
|
|
|
|
|
|
|
|
|
|
|
BackupGeometry(); |
|
|
BackupGeometry(); |
|
|
|
|
|
|
|
|
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) { |
|
|
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) { |
|
|
@ -486,6 +480,14 @@ bool GRenderWindow::InitRenderTarget() { |
|
|
return true; |
|
|
return true; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::ReleaseRenderTarget() { |
|
|
|
|
|
if (child_widget) { |
|
|
|
|
|
layout()->removeWidget(child_widget); |
|
|
|
|
|
delete child_widget; |
|
|
|
|
|
child_widget = nullptr; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) { |
|
|
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) { |
|
|
auto& renderer = Core::System::GetInstance().Renderer(); |
|
|
auto& renderer = Core::System::GetInstance().Renderer(); |
|
|
|
|
|
|
|
|
@ -521,16 +523,20 @@ bool GRenderWindow::InitializeOpenGL() { |
|
|
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); |
|
|
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); |
|
|
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
|
|
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
|
|
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); |
|
|
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior); |
|
|
shared_context = std::make_unique<QOpenGLContext>(); |
|
|
|
|
|
shared_context->setFormat(fmt); |
|
|
|
|
|
shared_context->create(); |
|
|
|
|
|
context = std::make_unique<QOpenGLContext>(); |
|
|
|
|
|
context->setShareContext(shared_context.get()); |
|
|
|
|
|
context->setFormat(fmt); |
|
|
|
|
|
context->create(); |
|
|
|
|
|
fmt.setSwapInterval(false); |
|
|
|
|
|
|
|
|
fmt.setSwapInterval(0); |
|
|
|
|
|
QSurfaceFormat::setDefaultFormat(fmt); |
|
|
|
|
|
|
|
|
|
|
|
GMainWindow* parent = GetMainWindow(); |
|
|
|
|
|
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr; |
|
|
|
|
|
child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext()); |
|
|
|
|
|
child_window->create(); |
|
|
|
|
|
child_widget = createWindowContainer(child_window, this); |
|
|
|
|
|
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
|
|
|
|
|
layout()->addWidget(child_widget); |
|
|
|
|
|
|
|
|
|
|
|
core_context = CreateSharedContext(); |
|
|
|
|
|
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); |
|
|
|
|
|
|
|
|
child = new GGLWidgetInternal(this, shared_context.get()); |
|
|
|
|
|
return true; |
|
|
return true; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
@ -621,12 +627,10 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const { |
|
|
|
|
|
|
|
|
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { |
|
|
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { |
|
|
this->emu_thread = emu_thread; |
|
|
this->emu_thread = emu_thread; |
|
|
child->DisablePainting(); |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void GRenderWindow::OnEmulationStopping() { |
|
|
void GRenderWindow::OnEmulationStopping() { |
|
|
emu_thread = nullptr; |
|
|
emu_thread = nullptr; |
|
|
child->EnablePainting(); |
|
|
|
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void GRenderWindow::showEvent(QShowEvent* event) { |
|
|
void GRenderWindow::showEvent(QShowEvent* event) { |
|
|
|