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Merge pull request #3809 from ReinUsesLisp/empty-index
vk_rasterizer: Skip index buffer setup when vertices are zero
pull/15/merge
bunnei
6 years ago
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GitHub
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1 changed files with
3 additions and
0 deletions
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src/video_core/renderer_vulkan/vk_rasterizer.cpp
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@ -895,6 +895,9 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex |
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void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, |
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void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, |
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bool is_indexed) { |
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bool is_indexed) { |
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if (params.num_vertices == 0) { |
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return; |
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} |
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const auto& regs = system.GPU().Maxwell3D().regs; |
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const auto& regs = system.GPU().Maxwell3D().regs; |
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switch (regs.draw.topology) { |
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switch (regs.draw.topology) { |
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case Maxwell::PrimitiveTopology::Quads: { |
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case Maxwell::PrimitiveTopology::Quads: { |
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