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Fernando Sahmkow fa47ac1c9f Common: Rename SplitRangeSet to OverlapRangeSet 2 years ago
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buffer_cache Common: Rename SplitRangeSet to OverlapRangeSet 2 years ago
control Fix typos in video_core 2 years ago
engines Merge pull request #12761 from liamwhite/mp-composite 2 years ago
host1x Core: Clang format and other small issues. 2 years ago
host_shaders renderer_vulkan: implement layer stack composition 2 years ago
macro gl_rasterizer: Implement DrawTransformFeedback macro 2 years ago
query_cache Merge pull request #12499 from Kelebek1/time 2 years ago
renderer_null nvnflinger/gpu: implement layer stack composition 2 years ago
renderer_opengl Buffer Cache: Refactor to use Range sets instead 2 years ago
renderer_vulkan Buffer Cache: Refactor to use Range sets instead 2 years ago
texture_cache VideoCore: Move Slot Vector to Common 2 years ago
textures configure_graphics_advance: Generate UI at runtime 3 years ago
vulkan_common Add Samsung Proprietary Driver ID to Reorder Pass 2 years ago
CMakeLists.txt VideoCore: Move Slot Vector to Common 2 years ago
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 3 years ago
cdma_pusher.cpp NVDRV: Refactor Host1x 4 years ago
cdma_pusher.h Remove memory allocations in some hot paths 3 years ago
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 3 years ago
compatible_formats.h general: Convert source file copyright comments over to SPDX 4 years ago
delayed_destruction_ring.h general: Convert source file copyright comments over to SPDX 4 years ago
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 4 years ago
dirty_flags.h general: Convert source file copyright comments over to SPDX 4 years ago
dma_pusher.cpp Core: Clang format and other small issues. 2 years ago
dma_pusher.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
fence_manager.h renderer_vulkan: allow up to 7 swapchain images 2 years ago
framebuffer_config.cpp video_core: simplify accelerated surface fetch and crop handling between APIs 2 years ago
framebuffer_config.h nvnflinger/gpu: implement layer stack composition 2 years ago
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
gpu.cpp nvnflinger/gpu: implement layer stack composition 2 years ago
gpu.h nvnflinger/gpu: implement layer stack composition 2 years ago
gpu_thread.cpp nvnflinger/gpu: implement layer stack composition 2 years ago
gpu_thread.h nvnflinger/gpu: implement layer stack composition 2 years ago
guest_memory.h Core: Clang format and other small issues. 2 years ago
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 3 years ago
memory_manager.cpp Core: Eliminate core/memory dependancies. 2 years ago
memory_manager.h Core: Eliminate core/memory dependancies. 2 years ago
precompiled_headers.h CMake: Consolidate common PCH headers 3 years ago
pte_kind.h video_core: Implement memory manager page kind 4 years ago
query_cache.h VideoCore: Move Slot Vector to Common 2 years ago
rasterizer_download_area.h Rework time service to fix time passing offline. 2 years ago
rasterizer_interface.h video_core: simplify accelerated surface fetch and crop handling between APIs 2 years ago
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 3 years ago
renderer_base.h nvnflinger/gpu: implement layer stack composition 2 years ago
shader_cache.cpp Core: Clang format and other small issues. 2 years ago
shader_cache.h Core: Clang format and other small issues. 2 years ago
shader_environment.cpp Fix typos in video_core 2 years ago
shader_environment.h shader_recompiler: use float image operations on load/store when required 2 years ago
shader_notify.cpp general: Convert source file copyright comments over to SPDX 4 years ago
shader_notify.h general: Convert source file copyright comments over to SPDX 4 years ago
smaa_area_tex.h video_core: Integrate SMAA 3 years ago
smaa_search_tex.h video_core: Integrate SMAA 3 years ago
surface.cpp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
surface.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
transform_feedback.cpp Remove memory allocations in some hot paths 3 years ago
transform_feedback.h Remove memory allocations in some hot paths 3 years ago
video_core.cpp SMMU: Initial adaptation to video_core. 2 years ago
video_core.h chore: make yuzu REUSE compliant 4 years ago