| .. |
|
configuration_shared.cpp
|
common,qt-config: Remove usage of forward_list
|
3 years ago |
|
configuration_shared.h
|
common,qt-config: Remove usage of forward_list
|
3 years ago |
|
configure.ui
|
qt: Updated some user-facing strings to refer to eden
|
1 year ago |
|
configure_applets.cpp
|
settings: enable error applet
|
2 years ago |
|
configure_applets.h
|
general: add default configurations for applet mode
|
2 years ago |
|
configure_applets.ui
|
general: add default configurations for applet mode
|
2 years ago |
|
configure_audio.cpp
|
settings: Allow audio sink, input, and output to be set per game
|
2 years ago |
|
configure_audio.h
|
settings: Allow audio sink, input, and output to be set per game
|
2 years ago |
|
configure_audio.ui
|
configure_audio: Implement ui generation
|
3 years ago |
|
configure_camera.cpp
|
config: Unify config handling under frontend_common
|
2 years ago |
|
configure_camera.h
|
Convert files to LF eol
|
2 years ago |
|
configure_camera.ui
|
yuzu: Hook qt camera to camera driver
|
4 years ago |
|
configure_cpu.cpp
|
qt: add cpu_backend configuration
|
2 years ago |
|
configure_cpu.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_cpu.ui
|
qt: add cpu_backend configuration
|
2 years ago |
|
configure_cpu_debug.cpp
|
core: add option to break on unmapped access
|
3 years ago |
|
configure_cpu_debug.h
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_cpu_debug.ui
|
core: add option to break on unmapped access
|
3 years ago |
|
configure_debug.cpp
|
renderer_vulkan: Introduce separate cmd buffer for uploads
|
2 years ago |
|
configure_debug.h
|
yuzu: Use a debugger to generate minidumps
|
4 years ago |
|
configure_debug.ui
|
configure_debug: Fix small typo
|
2 years ago |
|
configure_debug_controller.cpp
|
hid_core: Move hid to it's own subproject
|
2 years ago |
|
configure_debug_controller.h
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_debug_controller.ui
|
ui/themes: Cleanup UI
|
5 years ago |
|
configure_debug_tab.cpp
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_debug_tab.h
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_debug_tab.ui
|
yuzu qt: Remove global system instances from config, WaitTree, main
|
5 years ago |
|
configure_dialog.cpp
|
general: add default configurations for applet mode
|
2 years ago |
|
configure_dialog.h
|
general: add default configurations for applet mode
|
2 years ago |
|
configure_filesystem.cpp
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_filesystem.h
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_filesystem.ui
|
yuzu qt: Remove global system instances from config, WaitTree, main
|
5 years ago |
|
configure_general.cpp
|
qt: Updated some user-facing strings to refer to eden
|
1 year ago |
|
configure_general.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_general.ui
|
yuzu: create linux group in general settings
|
2 years ago |
|
configure_graphics.cpp
|
configure_graphics: Avoid crash when vsync_mode_combobox is empty (occurs when renderer backend is Null)
|
2 years ago |
|
configure_graphics.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_graphics.ui
|
configure_graphics: Reimplement bg_color
|
3 years ago |
|
configure_graphics_advanced.cpp
|
qt/configuration: Use deleteLater
|
3 years ago |
|
configure_graphics_advanced.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_graphics_advanced.ui
|
configuration: Use buttons instead of highlights
|
3 years ago |
|
configure_hotkeys.cpp
|
yuzu: Make controller keys easier to assign
|
2 years ago |
|
configure_hotkeys.h
|
yuzu: Make controller keys easier to assign
|
2 years ago |
|
configure_hotkeys.ui
|
yuzu qt: Remove global system instances from config, WaitTree, main
|
5 years ago |
|
configure_input.cpp
|
am: rewrite appletAE, appletOE
|
2 years ago |
|
configure_input.h
|
Convert files to LF eol
|
2 years ago |
|
configure_input.ui
|
Update configure_input.ui
|
4 years ago |
|
configure_input_advanced.cpp
|
hid_core: Move hid to it's own subproject
|
2 years ago |
|
configure_input_advanced.h
|
core: hid: Signal color updates
|
2 years ago |
|
configure_input_advanced.ui
|
input_common: Redesign mouse panning
|
3 years ago |
|
configure_input_per_game.cpp
|
hid_core: Move hid to it's own subproject
|
2 years ago |
|
configure_input_per_game.h
|
config: Unify config handling under frontend_common
|
2 years ago |
|
configure_input_per_game.ui
|
configure_input_per_game: Allow configuring all 8 players
|
3 years ago |
|
configure_input_player.cpp
|
Merge pull request #12380 from flodavid/save-profile
|
2 years ago |
|
configure_input_player.h
|
Convert files to LF eol
|
2 years ago |
|
configure_input_player.ui
|
core: hid: Split SL and SR buttons
|
2 years ago |
|
configure_input_player_widget.cpp
|
Merge remote-tracking branch 'origin/master' into typos3
|
2 years ago |
|
configure_input_player_widget.h
|
hid_core: Move hid to it's own subproject
|
2 years ago |
|
configure_input_profile_dialog.cpp
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_input_profile_dialog.h
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_input_profile_dialog.ui
|
applets/controller: Change the input button to create input profiles
|
5 years ago |
|
configure_linux_tab.cpp
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_linux_tab.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_linux_tab.ui
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_motion_touch.cpp
|
qt: Updated some user-facing strings to refer to eden
|
1 year ago |
|
configure_motion_touch.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_motion_touch.ui
|
motion touch ui: move remaining connection out of .ui file
|
4 years ago |
|
configure_mouse_panning.cpp
|
yuzu: Ensure mouse panning can't be enabled with real mouse emulation
|
3 years ago |
|
configure_mouse_panning.h
|
yuzu: Add per-game linux gamemode configuration
|
2 years ago |
|
configure_mouse_panning.ui
|
yuzu: Ensure mouse panning can't be enabled with real mouse emulation
|
3 years ago |
|
configure_network.cpp
|
yuzu: Add ui files for multiplayer rooms
|
4 years ago |
|
configure_network.h
|
ui: retranslate the network tab
|
4 years ago |
|
configure_network.ui
|
yuzu qt: Remove global system instances from config, WaitTree, main
|
5 years ago |
|
configure_per_game.cpp
|
yuzu: Fully hide linux tab
|
2 years ago |
|
configure_per_game.h
|
Merge pull request #12555 from flodavid/fix-gamemode-setting
|
2 years ago |
|
configure_per_game.ui
|
c_per_game: Inform when settings might not be configurable
|
3 years ago |
|
configure_per_game_addons.cpp
|
android: Add addon delete button
|
2 years ago |
|
configure_per_game_addons.h
|
vfs: Move vfs files to their own directory
|
2 years ago |
|
configure_per_game_addons.ui
|
yuzu qt: Remove global system instances from config, WaitTree, main
|
5 years ago |
|
configure_profile_manager.cpp
|
service: acc: Only save profiles when profiles have changed
|
2 years ago |
|
configure_profile_manager.h
|
core: Use single instance of profile manager
|
2 years ago |
|
configure_profile_manager.ui
|
configure_profile_manager: Remove profile picture border
|
3 years ago |
|
configure_ringcon.cpp
|
Rework time service to fix time passing offline.
|
2 years ago |
|
configure_ringcon.h
|
Convert files to LF eol
|
2 years ago |
|
configure_ringcon.ui
|
Hyphenate Joy-Con and clarify further
|
3 years ago |
|
configure_system.cpp
|
Rework time service to fix time passing offline.
|
2 years ago |
|
configure_system.h
|
Merge pull request #12555 from flodavid/fix-gamemode-setting
|
2 years ago |
|
configure_system.ui
|
yuzu: create linux group in general settings
|
2 years ago |
|
configure_tas.cpp
|
main: Globally disable the "?" button on dialogs
|
3 years ago |
|
configure_tas.h
|
Convert files to LF eol
|
2 years ago |
|
configure_tas.ui
|
UI: Fix link to TAS help page
|
4 years ago |
|
configure_touch_from_button.cpp
|
chore: make yuzu REUSE compliant
|
4 years ago |
|
configure_touch_from_button.h
|
chore: make yuzu REUSE compliant
|
4 years ago |
|
configure_touch_from_button.ui
|
ui/themes: Cleanup UI
|
5 years ago |
|
configure_touch_widget.h
|
chore: make yuzu REUSE compliant
|
4 years ago |
|
configure_touchscreen_advanced.cpp
|
config: Unify config handling under frontend_common
|
2 years ago |
|
configure_touchscreen_advanced.h
|
Convert files to LF eol
|
2 years ago |
|
configure_touchscreen_advanced.ui
|
Allow all touch inputs at the same time and remove config options that are not longer necesary
|
5 years ago |
|
configure_ui.cpp
|
citra_qt/configure_ui: Show country of language in the combobox
|
2 years ago |
|
configure_ui.h
|
gl_staging_buffer_pool: Refactor allocation variables into a struct
|
3 years ago |
|
configure_ui.ui
|
gl_staging_buffer_pool: Refactor allocation variables into a struct
|
3 years ago |
|
configure_vibration.cpp
|
service: hid: Fully implement abstract vibration
|
2 years ago |
|
configure_vibration.h
|
general: Convert source file copyright comments over to SPDX
|
4 years ago |
|
configure_vibration.ui
|
yuzu: config: Vibrate the controller while configuring vibration strength
|
4 years ago |
|
configure_web.cpp
|
UI: move icons from default into colorful theme.
|
4 years ago |
|
configure_web.h
|
chore: make yuzu REUSE compliant
|
4 years ago |
|
configure_web.ui
|
yuzu: Add ui files for multiplayer rooms
|
4 years ago |
|
input_profiles.cpp
|
Save profile name used
|
2 years ago |
|
input_profiles.h
|
config: Unify config handling under frontend_common
|
2 years ago |
|
qt_config.cpp
|
config: Reset per-game profile name on load if empty
|
2 years ago |
|
qt_config.h
|
config: Unify config handling under frontend_common
|
2 years ago |
|
shared_translation.cpp
|
vulkan_device: don't use fixed cap for memory limits
|
2 years ago |
|
shared_translation.h
|
config: Unify config handling under frontend_common
|
2 years ago |
|
shared_widget.cpp
|
Fix more typos
|
2 years ago |
|
shared_widget.h
|
gl_staging_buffer_pool: Refactor allocation variables into a struct
|
3 years ago |