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crueter
aa4e494c08
[android] Replace Oboe audio with SDL3 audio (#4338)
Supersedes #4335.
Replaces the Oboe audio backend with SDL3, since we already support it.
A few caveats:
- SDL defines a JVM OnLoad method already, so we have to instead hijack
NativeLibrary for id_cache initialization
- This also means some internal fields in Double/Integer/Boolean (namely
`value`) can't be accessed, so I switched those to methods for now.
- SDL Java sources are pulled in from the CI package.
- Since we can't use SDLActivity, `SDL.setupJNI()` handles everything
Signed-off-by: crueter <crueter@eden-emu.dev>
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
-------------------
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4338
Reviewed-by: Lizzie and Samuel <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
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6 days ago |
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adsp
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[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
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1 week ago |
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common
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[audio_core/hid] Audio REV12+15 support + HID fixes (#2719)
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11 months ago |
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device
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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in
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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opus
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[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
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1 week ago |
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out
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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renderer
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[audio_core] Fix jamboree crash due to OOB access (#4252)
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1 month ago |
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sink
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[android] Replace Oboe audio with SDL3 audio (#4338)
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6 days ago |
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CMakeLists.txt
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[android] Replace Oboe audio with SDL3 audio (#4338)
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6 days ago |
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audio_core.cpp
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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audio_core.h
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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audio_event.cpp
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[common] remove ranges polyfill (#2546)
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12 months ago |
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audio_event.h
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audio_core: Amend documentation tags
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4 years ago |
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audio_in_manager.cpp
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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audio_in_manager.h
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audio: rewrite IAudioInManager
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3 years ago |
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audio_manager.cpp
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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audio_manager.h
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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audio_out_manager.cpp
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[video_core, hle] remove redundant parent references in system structs (#3908)
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3 months ago |
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audio_out_manager.h
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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audio_render_manager.cpp
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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audio_render_manager.h
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |