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ReinUsesLisp dbebae0027 shader/conversion: Implement I2I sign extension, saturation and selection 6 years ago
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const_buffer_engine_interface.h engines/const_buffer_engine_interface: Store image format type 6 years ago
const_buffer_info.h video_core/engines: Move ConstBufferInfo out of Maxwell3D 7 years ago
engine_upload.cpp decoders: correct block calculation 7 years ago
engine_upload.h decoders: correct block calculation 7 years ago
fermi_2d.cpp Fermi2D: Use a different formula for delimiting blit areas. 6 years ago
fermi_2d.h common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
kepler_compute.cpp kepler_compute: Remove unused variables 6 years ago
kepler_compute.h Shader_IR: Allow constant access of guest driver. 6 years ago
kepler_memory.cpp video_core: Reintroduce dirty flags infrastructure 6 years ago
kepler_memory.h common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
maxwell_3d.cpp apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 6 years ago
maxwell_3d.h maxwell_3d: change declaration order 6 years ago
maxwell_dma.cpp video_core: Reintroduce dirty flags infrastructure 6 years ago
maxwell_dma.h common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
shader_bytecode.h shader/conversion: Implement I2I sign extension, saturation and selection 6 years ago
shader_header.h shader_decompiler: Remove FragCoord.w hack and change IPA implementation 6 years ago
shader_type.h gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago