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bunnei db7b106f1d
Merge pull request #10611 from liamwhite/audio-deadlock
3 years ago
..
accelerated_swizzle.cpp general: Convert source file copyright comments over to SPDX 4 years ago
accelerated_swizzle.h general: Convert source file copyright comments over to SPDX 4 years ago
decode_bc4.cpp general: Convert source file copyright comments over to SPDX 4 years ago
decode_bc4.h general: Convert source file copyright comments over to SPDX 4 years ago
descriptor_table.h Move to Clang Format 15 3 years ago
format_lookup_table.cpp GPU: implement missing ASTC 3 years ago
format_lookup_table.h general: Convert source file copyright comments over to SPDX 4 years ago
formatter.cpp Log object names with debug renderer, add a GPU address to ImageViews 3 years ago
formatter.h Log object names with debug renderer, add a GPU address to ImageViews 3 years ago
image_base.cpp texture_cache: process aliases and overlaps in the correct order 3 years ago
image_base.h texture_cache: process aliases and overlaps in the correct order 3 years ago
image_info.cpp Texture cache: reverse inmediate flush changes 3 years ago
image_info.h Texture cache: sync the first flush. 3 years ago
image_view_base.cpp Texture cache: reverse inmediate flush changes 3 years ago
image_view_base.h Log object names with debug renderer, add a GPU address to ImageViews 3 years ago
image_view_info.cpp common: Change semantics of UNREACHABLE to unconditionally crash 4 years ago
image_view_info.h general: Convert source file copyright comments over to SPDX 4 years ago
render_targets.h general: fix compile for Apple Clang 3 years ago
samples_helper.h texture_cache: Adjust image view sizes by MSAA samples 3 years ago
slot_vector.h Move to Clang Format 15 3 years ago
texture_cache.cpp general: Format licenses as per SPDX guidelines 4 years ago
texture_cache.h Merge pull request #10418 from liamwhite/blink-and-youll-miss-it 3 years ago
texture_cache_base.h Merge pull request #10418 from liamwhite/blink-and-youll-miss-it 3 years ago
types.h Engines: Implement Accelerate DMA Texture. 3 years ago
util.cpp Texture Cache Util: Fix block depth adjustment on slices. 3 years ago
util.h Engines: Implement Accelerate DMA Texture. 3 years ago