..
buffer_cache
buffer_cache: Remove brace initialized for objects with default constructor
6 years ago
debug_utils
general: Use deducation guides for std::lock_guard and std::unique_lock
7 years ago
engines
shader_bytecode: Fix TLD4S encoding
6 years ago
renderer_opengl
gl_shader_decompiler: Add missing DeclareImages
6 years ago
renderer_vulkan
Merge pull request #3230 from ReinUsesLisp/vk-emu-shaders
6 years ago
shader
Merge pull request #3235 from ReinUsesLisp/ldg-u8
6 years ago
texture_cache
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
6 years ago
textures
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
6 years ago
CMakeLists.txt
video_core: Unify ProgramType and ShaderStage into ShaderType
6 years ago
dma_pusher.cpp
GPU: Flush commands on every dma pusher step.
7 years ago
dma_pusher.h
gpu: Rewrite virtual memory manager using PageTable.
7 years ago
gpu.cpp
Merge pull request #2912 from FernandoS27/async-fixes
6 years ago
gpu.h
common_func: Use std::array for INSERT_PADDING_* macros.
6 years ago
gpu_asynch.cpp
Core: Wait for GPU to be idle before shutting down.
6 years ago
gpu_asynch.h
Core: Wait for GPU to be idle before shutting down.
6 years ago
gpu_synch.cpp
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
6 years ago
gpu_synch.h
Core: Wait for GPU to be idle before shutting down.
6 years ago
gpu_thread.cpp
video_core/gpu_thread: Tidy up SwapBuffers()
6 years ago
gpu_thread.h
Core: Wait for GPU to be idle before shutting down.
6 years ago
macro_interpreter.cpp
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
6 years ago
macro_interpreter.h
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
6 years ago
memory_manager.cpp
core/memory: Migrate over GetPointer()
6 years ago
memory_manager.h
prefer system reference over global accessor
7 years ago
morton.cpp
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
6 years ago
morton.h
renderer_opengl: Use block linear swizzling for CPU framebuffers
6 years ago
rasterizer_accelerated.cpp
Added missing include
6 years ago
rasterizer_accelerated.h
core: Prepare various classes for memory read/write migration
6 years ago
rasterizer_cache.cpp
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
7 years ago
rasterizer_cache.h
rasterizer_cache: Protect inherited caches from submission level
7 years ago
rasterizer_interface.h
Maxwell3D: Corrections and refactors to MME instance refactor
6 years ago
renderer_base.cpp
video_core/engines: Remove unnecessary includes
7 years ago
renderer_base.h
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
6 years ago
sampler_cache.cpp
video_core: Abstract vk_sampler_cache into a templated class
7 years ago
sampler_cache.h
video_core: Abstract vk_sampler_cache into a templated class
7 years ago
surface.cpp
texture_cache: Use a table instead of switch for texture formats
6 years ago
surface.h
texture_cache: Use a table instead of switch for texture formats
6 years ago
video_core.cpp
video_core: Silence implicit conversion warnings
6 years ago
video_core.h
video_core/gpu: Create threads separately from initialization
7 years ago