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Kelebek1 d7ba2c7064 Implement vertex array first and subsequent draws 3 years ago
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blit_image.cpp video_core: Fix ogl status error when draw_texture 3 years ago
blit_image.h video_core: Implement maxwell3d draw texture method 3 years ago
gl_buffer_cache.cpp buffer_cache_base: Specify buffer type in HostBindings 3 years ago
gl_buffer_cache.h buffer_cache_base: Specify buffer type in HostBindings 3 years ago
gl_buffer_cache_base.cpp Buffer Cache: Fully rework the buffer cache. 3 years ago
gl_compute_pipeline.cpp settings,general: Rename non-confirming enums 3 years ago
gl_compute_pipeline.h shaders: Track local memory usage 3 years ago
gl_device.cpp gl_device: Filter more specifically for slow ASTC 3 years ago
gl_device.h OpenGL: Limit lmem warmup to NVIDIA 3 years ago
gl_fence_manager.cpp OpenGL: Prefer glClientWaitSync for OGLSync objects 3 years ago
gl_fence_manager.h Fence Manager: implement async fence management in a sepparate thread. 3 years ago
gl_fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
gl_fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
gl_graphics_pipeline.cpp Merge pull request #11282 from ameerj/glasm-xfb 3 years ago
gl_graphics_pipeline.h gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers 3 years ago
gl_query_cache.cpp Query Cachge: Fully rework Vulkan's query cache 3 years ago
gl_query_cache.h Query Cachge: Fully rework Vulkan's query cache 3 years ago
gl_rasterizer.cpp Query Cache: address issues 3 years ago
gl_rasterizer.h Query Cache: address issues 3 years ago
gl_resource_manager.cpp OpenGL: Prefer glClientWaitSync for OGLSync objects 3 years ago
gl_resource_manager.h OpenGL: Prefer glClientWaitSync for OGLSync objects 3 years ago
gl_shader_cache.cpp Fix shader dumps with nvdisasm 3 years ago
gl_shader_cache.h gl_compute_pipeline: Force context flush when loading shader cache 3 years ago
gl_shader_context.h video_core: preallocate fewer IR blocks 3 years ago
gl_shader_manager.cpp OpenGL: Limit lmem warmup to NVIDIA 3 years ago
gl_shader_manager.h OpenGL: Add Local Memory warmup shader 3 years ago
gl_shader_util.cpp renderer_opengl: delete shader source after linking 4 years ago
gl_shader_util.h chore: make yuzu REUSE compliant 4 years ago
gl_staging_buffer_pool.cpp gl_staging_buffers: Optimization to reduce fence waiting 3 years ago
gl_staging_buffer_pool.h gl_staging_buffers: Optimization to reduce fence waiting 3 years ago
gl_state_tracker.cpp ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
gl_state_tracker.h state_tracker: workaround channel setup for homebrew 4 years ago
gl_texture_cache.cpp Do not set rescaled flag when rescaling is disabled 3 years ago
gl_texture_cache.h Transition MSAA images to general layout without uploading data 3 years ago
gl_texture_cache_base.cpp general: Convert source file copyright comments over to SPDX 4 years ago
maxwell_to_gl.h Implement X8_D24 format 3 years ago
renderer_opengl.cpp settings,opengl,yuzu-qt: Fix AA, Filter maximums 3 years ago
renderer_opengl.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 3 years ago
util_shaders.cpp gl 3 years ago
util_shaders.h OpenGL: Make use of persistent buffer maps in buffer cache downloads 3 years ago