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Adam Heinermann d54e98fb4a Added TAS controls to the menu under Tools 4 years ago
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collect_shader_info_pass.cpp shader: Properly scale image reads and add GL SPIR-V support 4 years ago
constant_propagation_pass.cpp Merge pull request #6767 from ReinUsesLisp/fold-float-pack 5 years ago
dead_code_elimination_pass.cpp shader: Avoid usage of C++20 ranges to build in clang 5 years ago
dual_vertex_pass.cpp shader: Avoid usage of C++20 ranges to build in clang 5 years ago
global_memory_to_storage_buffer_pass.cpp shader: Avoid usage of C++20 ranges to build in clang 5 years ago
identity_removal_pass.cpp glasm: Rework control flow introducing a syntax list 5 years ago
lower_fp16_to_fp32.cpp shader: Move microinstruction header to the value header 5 years ago
lower_int64_to_int32.cpp shader: Avoid usage of C++20 ranges to build in clang 5 years ago
passes.h shader: Fix resolution scaling pass 4 years ago
rescaling_pass.cpp ShaderCache: Better fix for Shuffling gl_FragCoord 4 years ago
ssa_rewrite_pass.cpp ShaderCache: Fix Phi Nodes Type on OGL. 5 years ago
texture_pass.cpp TexturePass: Fix clamping of images as this allowed negative indices. 5 years ago
verification_pass.cpp glasm: Remove unintentionally committed fmt::prints 5 years ago