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ReinUsesLisp d3dad6b632 shader: Properly insert Prologue instruction 5 years ago
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backend/spirv shader: Fix F2I 4 years ago
frontend shader: Properly insert Prologue instruction 4 years ago
ir_opt shader: Fix F2I 4 years ago
CMakeLists.txt shader: Implement NDC [-1, 1], attribute types and default varying initialization 4 years ago
environment.h vk_pipeline_cache: Add pipeline cache 4 years ago
exception.h shader: Initial recompiler work 4 years ago
file_environment.cpp vk_pipeline_cache: Add pipeline cache 4 years ago
file_environment.h vk_pipeline_cache: Add pipeline cache 4 years ago
main.cpp shader: Add denorm flush support 4 years ago
object_pool.h shader: Fix use-after-free bug in object_pool 4 years ago
profile.h shader: Implement NDC [-1, 1], attribute types and default varying initialization 4 years ago
program_header.h shader: Add partial rasterizer integration 4 years ago
shader_info.h shader: Implement VOTE 4 years ago
stage.h vk_pipeline_cache: Add pipeline cache 4 years ago