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buffer_cache
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buffer_cache: Heuristically decide to skip cache on uniform buffers
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5 years ago |
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command_classes
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rebase, fix name shadowing, more const
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5 years ago |
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engines
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video_core: Reimplement the buffer cache
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5 years ago |
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host_shaders
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astc_decoder: Refactor for style and more efficient memory use
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5 years ago |
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macro
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video_core: Remove unnecessary enum class casting in logging messages
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5 years ago |
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renderer_opengl
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Merge pull request #5927 from ameerj/astc-compute
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5 years ago |
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renderer_vulkan
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astc_decoder: Refactor for style and more efficient memory use
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5 years ago |
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shader
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Review 1
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5 years ago |
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texture_cache
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astc_decoder: Refactor for style and more efficient memory use
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5 years ago |
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textures
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astc_decoder: Refactor for style and more efficient memory use
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5 years ago |
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vulkan_common
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vulkan_common: enable OpenGL interop on other Unices
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5 years ago |
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CMakeLists.txt
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astc_decoder: Refactor for style and more efficient memory use
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5 years ago |
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cdma_pusher.cpp
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rebase, fix name shadowing, more const
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5 years ago |
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cdma_pusher.h
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Address PR feedback
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5 years ago |
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compatible_formats.cpp
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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5 years ago |
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compatible_formats.h
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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5 years ago |
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delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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5 years ago |
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dirty_flags.cpp
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video_core: Reimplement the buffer cache
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5 years ago |
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dirty_flags.h
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video_core: Reimplement the buffer cache
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5 years ago |
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dma_pusher.cpp
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video_core: Reimplement the buffer cache
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5 years ago |
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dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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5 years ago |
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fence_manager.h
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video_core: Reimplement the buffer cache
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5 years ago |
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framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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5 years ago |
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gpu.cpp
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gpu_thread: Remove Async NVDEC placeholders
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5 years ago |
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gpu.h
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gpu: Report renderer errors with exceptions
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5 years ago |
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gpu_thread.cpp
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gpu_thread: Remove Async NVDEC placeholders
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5 years ago |
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gpu_thread.h
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gpu_thread: Remove Async NVDEC placeholders
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5 years ago |
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guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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5 years ago |
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memory_manager.cpp
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hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
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5 years ago |
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memory_manager.h
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Merge branch 'bytes-to-map-end' into new-bufcache-wip
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5 years ago |
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query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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5 years ago |
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rasterizer_accelerated.cpp
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video_core: rasterizer_accelerated: Fix un/signed mismatch.
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5 years ago |
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rasterizer_accelerated.h
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video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
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5 years ago |
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rasterizer_interface.h
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video_core: Reimplement the buffer cache
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5 years ago |
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renderer_base.cpp
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video_core: Initialize renderer with a GPU
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6 years ago |
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renderer_base.h
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gpu: Report renderer errors with exceptions
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5 years ago |
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shader_cache.h
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shader_cache: Make use of std::erase_if
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6 years ago |
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shader_notify.cpp
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video_core: add missing header after a4e811af27e3
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5 years ago |
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shader_notify.h
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async shaders
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6 years ago |
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surface.cpp
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video_core: Rewrite the texture cache
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5 years ago |
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surface.h
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video_core: Rewrite the texture cache
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5 years ago |
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video_core.cpp
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gpu: Report renderer errors with exceptions
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5 years ago |
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video_core.h
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Frontend/GPU: Refactor context management
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6 years ago |