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3.7 KiB

Adding Boolean Settings Toggles

[!WARNING] This guide is intended for developers ONLY. If you are not a developer, this likely irrelevant to yourself.

This guide will walk you through adding a new boolean toggle setting to Eden's configuration across both Qt's (PC) and Kotlin's (Android) UIs.

Step 1 - src/common/settings.

Firstly add your desired toggle inside setting.h, Example: SwitchableSetting<bool> your_setting_name{linkage, false, "your_setting_name", Category::RendererExtensions}; NOTE - If you wish for your toggle to be on by default then change false to true after linkage,.

Remember to add your toggle to the appropriate category, for example:

Common Categories:

  • Category::Renderer
  • Category::RendererAdvanced
  • Category::RendererExtensions
  • Category::System
  • Category::Core

Step 2 - src/qt_common/config/shared_translation.cpp

Now you can add the toggle to the QT (PC) UI inside shared_translation.cpp, Find where you wish for it to appear and place it there. Example:

       your_setting_name,
       tr("Your Setting Display Name"),
       tr("Detailed description of what this setting does.\n"
          "You can use multiple lines.\n"
          "Explain any caveats or requirements."));```
### Make sure to:
- Keep display naming consistant
- Put detailed info in the description
- Use `\n` for line breaks in descriptions

## Step 3 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt
Now add it inside `BooleanSetting.kt` where it should be in the settings.
Example:
```RENDERER_YOUR_SETTING_NAME("your_setting_name"),```
Remember to make sure the naming of the prefix matches the desired category.

## Step 4 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
Now you may add the toggle to the Kotlin (Android) UI inside `SettingsItem.kt`.
Example:
```put(
    SwitchSetting(
        BooleanSetting.RENDERER_YOUR_SETTING_NAME,
        titleId = R.string.your_setting_name,
        descriptionId = R.string.your_setting_name_description
    )
)```

## Step 5 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
Now add your setting to the correct location inside `SettingsFragmentPresenter.kt` within the right category.
Example:
```add(BooleanSetting.RENDERER_YOUR_SETTING_NAME.key)```
Remember, placing matters! Settings appear in the order of where you add them.

## Step 6 - src/android/app/src/main/res/values/strings.xml
Now add your setting and description to `strings.xml` in the appropriate place.
Example:
```<string name="your_setting_name">Your Setting Display Name</string>
<string name="your_setting_name_description">Detailed description of what this setting does. Explain any caveats, requirements, or warnings here.</string>```

## Step 7 - Use Your Toggle!
Now the UI part is done find a place in the code for the toggle,
And use it to your heart's desire!
Example:
```const bool your_value = Settings::values.your_setting_name.GetValue();

if (your_value) {
    // Do something when enabled
}```
If you wish to do something only when the toggle is disabled,
Use `if (!your_value) {` instead of `if (your_value) {`.


## Best Practices
- Naming - Use clear, descriptive names. Something for both the devs and the users.
- Defaults - Choose safe default values (usually false for new features).
- Documentation - Write clear descriptions explaining when and why to use the setting.
- Categories - Put settings in the appropriate category.
- Order - Place related settings near each other.
- Testing - Always test on both PC and Android before committing when possible.

### Thank you for reading, I hope this guide helped you making your toggle!