This fixes a visual corruption issue that occurred intermittently after loading screens, where some games would start the scene with vertex explosions, artifacts or with all colors blown out, resembling neon.
Among the known games affected by this bug are Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Tears of the Kingdom, Kirby and the Forgotten Land, Luigi's Mansion 3, Xenoblade Chronicles 3 and possibly others as well.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3511
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
These icons are licensed under GPLv3. Please see the script for generating icons and appropriatedly redirect for seasonal icons.
base_named.svg - Named variant (deprecated).
base_small.svg: Variant used for tiny icons (16x16, 64x64, etc).
base.svg: Variant without branding/naming.
Try to keep the icons simple. And preferably automatically be able to be generated (to reduce maintanaince burden). Additionally keep the files small (use svgo and optipng) to not clutter the git.