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bunnei 8b28dc55e6 gl_shader_decompiler: Cleanup error logging. 8 years ago
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debug_utils GPU: Make the debug_context variable a member of the frontend instead of a global. 8 years ago
engines shader_bytecode: Add several more instruction decodings. 8 years ago
renderer_opengl gl_shader_decompiler: Cleanup error logging. 8 years ago
textures GPU: Add support for the DXT23 and DXT45 compressed texture formats. 8 years ago
CMakeLists.txt renderer_opengl: Add gl_shader_manager class. 8 years ago
command_processor.cpp GPU: Store uploaded GPU macros and keep track of the number of method parameters. 8 years ago
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 8 years ago
gpu.cpp Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 8 years ago
gpu.h gpu: Add several framebuffer formats to RenderTargetFormat. 8 years ago
macro_interpreter.cpp GPU: Implemented a gpu macro interpreter. 8 years ago
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 8 years ago
memory_manager.cpp Make a GPU class in VideoCore to contain the GPU state. 8 years ago
memory_manager.h Make a GPU class in VideoCore to contain the GPU state. 8 years ago
rasterizer_interface.h renderer_opengl: Implement BlendEquation and BlendFunc. 8 years ago
renderer_base.cpp renderer: Create rasterizer and cleanup. 8 years ago
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 8 years ago
utils.h renderer_opengl: Fix Morton copy byteswap, etc. 8 years ago
video_core.cpp renderer_opengl: Logging, etc. cleanup. 8 years ago
video_core.h renderer: Create rasterizer and cleanup. 8 years ago