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lizzie
3fd6eeaf9f
Revert #3970 #4177 ( #4187 )
3970 revert fixes crash caused by scheduler
4177 fix mario galaxy and metroid prime 4 not booting
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4187
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
3 weeks ago
..
adsp
Revert #3970 #4177 (#4187)
3 weeks ago
common
[audio_core/hid] Audio REV12+15 support + HID fixes (#2719)
10 months ago
device
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
in
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
opus
[common, core] remove uneeded memory indirection overhead at startup (#3306)
6 months ago
out
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
renderer
[core/hle/kernel/svc] add missing CanContain check for {Un}MapProcessCodeMemory, remove 4KB align func (#4164)
3 weeks ago
sink
[*, docs] remove UTF8 and make docs ASCII only (#4166)
3 weeks ago
CMakeLists.txt
[externals] Update to SDL3 (#3952)
2 months ago
audio_core.cpp
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
audio_core.h
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
audio_event.cpp
[common] remove ranges polyfill (#2546)
10 months ago
audio_event.h
audio_core: Amend documentation tags
4 years ago
audio_in_manager.cpp
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
audio_in_manager.h
audio: rewrite IAudioInManager
2 years ago
audio_manager.cpp
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
audio_manager.h
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
audio_out_manager.cpp
[video_core, hle] remove redundant parent references in system structs (#3908)
1 month ago
audio_out_manager.h
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
audio_render_manager.cpp
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
audio_render_manager.h
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago