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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <memory>
#include <utility>
#include <fmt/format.h>
#include <QDesktopServices>
#include <QHeaderView>
#include <QMenu>
#include <QStandardItemModel>
#include <QStandardPaths>
#include <QString>
#include <QTimer>
#include <QTreeView>
#include "common/common_types.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "configuration/addon/mod_select_dialog.h"
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
#include "frontend_common/mod_manager.h"
#include "qt_common/abstract/frontend.h"
#include "qt_common/config/uisettings.h"
#include "qt_common/util/mod.h"
#include "ui_configure_per_game_addons.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_per_game_addons.h"
ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigurePerGameAddons>()}, system{system_} {
ui->setupUi(this);
layout = new QVBoxLayout;
tree_view = new QTreeView;
item_model = new QStandardItemModel(tree_view);
tree_view->setModel(item_model);
tree_view->setAlternatingRowColors(true);
tree_view->setSelectionMode(QHeaderView::ExtendedSelection);
tree_view->setSelectionBehavior(QHeaderView::SelectRows);
tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
tree_view->setSortingEnabled(true);
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
tree_view->setUniformRowHeights(true);
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
item_model->insertColumns(0, 2);
item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
tree_view->header()->setStretchLastSection(false);
tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch);
tree_view->header()->setMinimumSectionSize(150);
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrella of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(0);
layout->addWidget(tree_view);
ui->scrollArea->setLayout(layout);
ui->scrollArea->setEnabled(!system.IsPoweredOn());
connect(item_model, &QStandardItemModel::itemChanged, this,
&ConfigurePerGameAddons::OnItemChanged);
connect(item_model, &QStandardItemModel::itemChanged,
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
connect(ui->folder, &QAbstractButton::clicked, this, &ConfigurePerGameAddons::InstallModFolder);
connect(ui->zip, &QAbstractButton::clicked, this, &ConfigurePerGameAddons::InstallModZip);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &ConfigurePerGameAddons::showContextMenu);
}
ConfigurePerGameAddons::~ConfigurePerGameAddons() = default;
void ConfigurePerGameAddons::OnItemChanged(QStandardItem* item) {
if (update_items.size() > 1 && item->checkState() == Qt::Checked) {
auto it = std::find(update_items.begin(), update_items.end(), item);
if (it != update_items.end()) {
for (auto* update_item : update_items) {
if (update_item != item && update_item->checkState() == Qt::Checked) {
disconnect(item_model, &QStandardItemModel::itemChanged, this,
&ConfigurePerGameAddons::OnItemChanged);
update_item->setCheckState(Qt::Unchecked);
connect(item_model, &QStandardItemModel::itemChanged, this,
&ConfigurePerGameAddons::OnItemChanged);
}
}
}
}
}
void ConfigurePerGameAddons::ApplyConfiguration() {
std::vector<std::string> disabled_addons;
for (const auto& item : list_items) {
const auto disabled = item.front()->checkState() == Qt::Unchecked;
if (disabled) {
QVariant userData = item.front()->data(Qt::UserRole);
if (userData.isValid() && userData.canConvert<quint32>() && item.front()->text() == QStringLiteral("Update")) {
quint32 numeric_version = userData.toUInt();
disabled_addons.push_back(fmt::format("Update@{}", numeric_version));
} else {
disabled_addons.push_back(item.front()->text().toStdString());
}
}
}
auto current = Settings::values.disabled_addons[title_id];
std::sort(disabled_addons.begin(), disabled_addons.end());
std::sort(current.begin(), current.end());
if (disabled_addons != current) {
Common::FS::RemoveFile(Common::FS::GetEdenPath(Common::FS::EdenPath::CacheDir) /
"game_list" / fmt::format("{:016X}.pv.txt", title_id));
}
Settings::values.disabled_addons[title_id] = disabled_addons;
}
void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
file = std::move(file_);
LoadConfiguration();
}
void ConfigurePerGameAddons::SetTitleId(u64 id) {
this->title_id = id;
}
void ConfigurePerGameAddons::InstallMods(const QStringList& mods) {
QStringList failed;
for (const auto& mod : mods) {
if (FrontendCommon::InstallMod(mod.toStdString(), title_id, true) ==
FrontendCommon::Failed) {
failed << QFileInfo(mod).baseName();
}
}
if (failed.empty()) {
QtCommon::Frontend::Information(tr("Mod Install Succeeded"),
tr("Successfully installed all mods."));
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
LoadConfiguration();
UISettings::values.is_game_list_reload_pending.exchange(true);
} else {
QtCommon::Frontend::Critical(
tr("Mod Install Failed"),
tr("Failed to install the following mods:\n\t%1\nCheck the log for details.")
.arg(failed.join(QStringLiteral("\n\t"))));
}
}
void ConfigurePerGameAddons::InstallModPath(const QString& path, const QString &fallbackName) {
const auto mods = QtCommon::Mod::GetModFolders(path, fallbackName);
if (mods.size() > 1) {
ModSelectDialog* dialog = new ModSelectDialog(mods, this);
connect(dialog, &ModSelectDialog::modsSelected, this, &ConfigurePerGameAddons::InstallMods);
dialog->show();
} else if (!mods.empty()) {
InstallMods(mods);
}
}
void ConfigurePerGameAddons::InstallModFolder() {
const auto path = QtCommon::Frontend::GetExistingDirectory(
tr("Mod Folder"), QStandardPaths::writableLocation(QStandardPaths::DownloadLocation));
if (path.isEmpty()) {
return;
}
InstallModPath(path);
}
void ConfigurePerGameAddons::InstallModZip() {
// TODO(crueter): use GetOpenFileName to allow select multiple ZIPs
const auto path = QtCommon::Frontend::GetOpenFileName(
tr("Zipped Mod Location"),
QStandardPaths::writableLocation(QStandardPaths::DownloadLocation),
tr("Zipped Archives (*.zip)"));
if (path.isEmpty()) {
return;
}
const QString extracted = QtCommon::Mod::ExtractMod(path);
if (!extracted.isEmpty())
InstallModPath(extracted, QFileInfo(path).baseName());
}
void ConfigurePerGameAddons::AddonDeleteRequested(QList<QModelIndex> selected) {
QList<QModelIndex> filtered;
for (const QModelIndex &index : selected) {
if (!index.data(PATCH_LOCATION).toString().isEmpty()) filtered << index;
}
if (filtered.empty()) {
QtCommon::Frontend::Critical(tr("Invalid Selection"),
tr("Only mods, cheats, and patches can be deleted.\nTo delete "
"NAND-installed updates, right-click the game in the game "
"list and click Remove -> Remove Installed Update."));
return;
}
const auto header = tr("You are about to delete the following installed mods:\n");
QString selected_str;
for (const QModelIndex &index : filtered) {
selected_str = selected_str % index.data().toString() % QStringLiteral("\n");
}
const auto footer = tr("\nOnce deleted, these can NOT be recovered. Are you 100% sure "
"you want to delete them?");
QString caption = header % selected_str % footer;
auto choice = QtCommon::Frontend::Warning(tr("Delete add-on(s)?"), caption,
QtCommon::Frontend::StandardButton::Yes |
QtCommon::Frontend::StandardButton::No);
if (choice == QtCommon::Frontend::StandardButton::No) return;
for (const QModelIndex &index : filtered) {
std::filesystem::remove_all(index.data(PATCH_LOCATION).toString().toStdString());
}
QtCommon::Frontend::Information(tr("Successfully deleted"),
tr("Successfully deleted all selected mods."));
item_model->removeRows(0, item_model->rowCount());
list_items.clear();
LoadConfiguration();
UISettings::values.is_game_list_reload_pending.exchange(true);
}
void ConfigurePerGameAddons::showContextMenu(const QPoint& pos) {
const QModelIndex index = tree_view->indexAt(pos);
auto selected = tree_view->selectionModel()->selectedRows();
if (index.isValid() && selected.empty()) {
QModelIndex idx = item_model->index(index.row(), 0);
if (idx.isValid()) selected << idx;
}
if (selected.empty()) return;
QMenu menu(this);
QAction *remove = menu.addAction(tr("&Delete"));
connect(remove, &QAction::triggered, this, [this, selected]() {
AddonDeleteRequested(selected);
});
if (selected.length() == 1) {
auto loc = selected.at(0).data(PATCH_LOCATION).toString();
if (QFileInfo::exists(loc)) {
QAction* open = menu.addAction(tr("&Open in File Manager"));
connect(open, &QAction::triggered, this,
[selected, loc]() { QDesktopServices::openUrl(QUrl::fromLocalFile(loc)); });
}
}
menu.exec(tree_view->viewport()->mapToGlobal(pos));
}
void ConfigurePerGameAddons::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void ConfigurePerGameAddons::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigurePerGameAddons::LoadConfiguration() {
if (file == nullptr) {
return;
}
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
system.GetContentProvider()};
const auto loader = Loader::GetLoader(system, file);
FileSys::VirtualFile update_raw;
loader->ReadUpdateRaw(update_raw);
const auto& disabled = Settings::values.disabled_addons[title_id];
update_items.clear();
list_items.clear();
item_model->removeRows(0, item_model->rowCount());
std::vector<FileSys::Patch> patches = pm.GetPatches(update_raw);
bool has_enabled_update = false;
for (const auto& patch : patches) {
const auto name = QString::fromStdString(patch.name);
auto* const first_item = new QStandardItem;
first_item->setText(name);
first_item->setCheckable(true);
const bool is_external_update = patch.type == FileSys::PatchType::Update &&
patch.source == FileSys::PatchSource::External &&
patch.numeric_version != 0;
const bool is_mod = patch.type == FileSys::PatchType::Mod;
if (is_external_update) {
first_item->setData(static_cast<quint32>(patch.numeric_version), NUMERIC_VERSION);
} else if (is_mod) {
// qDebug() << patch.location;
first_item->setData(QString::fromStdString(patch.location), PATCH_LOCATION);
}
bool patch_disabled = false;
if (is_external_update) {
std::string disabled_key = fmt::format("Update@{}", patch.numeric_version);
patch_disabled = std::find(disabled.begin(), disabled.end(), disabled_key) != disabled.end();
} else {
patch_disabled = std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
}
bool should_enable = !patch_disabled;
if (patch.type == FileSys::PatchType::Update) {
if (should_enable) {
if (has_enabled_update) {
should_enable = false;
} else {
has_enabled_update = true;
}
}
update_items.push_back(first_item);
}
first_item->setCheckState(should_enable ? Qt::Checked : Qt::Unchecked);
list_items.push_back(QList<QStandardItem*>{
first_item, new QStandardItem{QString::fromStdString(patch.version)}});
item_model->appendRow(list_items.back());
}
tree_view->resizeColumnToContents(1);
}