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bunnei 7530594602
Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
5 years ago
..
buffer_cache buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh() 5 years ago
command_classes Merge pull request #6525 from ameerj/nvdec-fixes 5 years ago
engines video_core/engine: Consistently initialize rasterizer pointers 5 years ago
host_shaders Merge pull request #6459 from lat9nq/ubuntu-fixes 5 years ago
macro common: Move settings to common from core. 5 years ago
renderer_opengl gl_shader_cache: Remove unused variable 5 years ago
renderer_vulkan renderer_vulkan: Add setting to log pipeline statistics 5 years ago
texture_cache render_target: Add missing initializer for size extent 5 years ago
textures shader: Initial OpenGL implementation 5 years ago
vulkan_common renderer_vulkan: Add setting to log pipeline statistics 5 years ago
CMakeLists.txt renderer_vulkan: Add setting to log pipeline statistics 5 years ago
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 5 years ago
cdma_pusher.h Address PR feedback 5 years ago
compatible_formats.cpp texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 years ago
compatible_formats.h texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 years ago
delayed_destruction_ring.h video_core: Add a delayed destruction ring abstraction 5 years ago
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 5 years ago
dma_pusher.cpp BufferCache: Additional download fixes. 5 years ago
dma_pusher.h video_core: Resolve more variable shadowing scenarios 5 years ago
fence_manager.h Fence Manager: remove reference fencing. 5 years ago
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 5 years ago
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 5 years ago
gpu.h video_core: gpu: WaitFence: Do not block threads during shutdown. 5 years ago
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 5 years ago
gpu_thread.h video_core: Use a CV for blocking commands. 5 years ago
memory_manager.cpp shader: Address feedback 5 years ago
memory_manager.h Texture Cache: Address feedback. 5 years ago
query_cache.h common: Move settings to common from core. 5 years ago
rasterizer_accelerated.cpp rasterizer: Update pages in batches 5 years ago
rasterizer_accelerated.h video_core: rasterizer_cache: Use u16 for cached page count. 5 years ago
rasterizer_interface.h shader: Remove old shader management 5 years ago
renderer_base.cpp renderer_base: Removed redundant settings 5 years ago
renderer_base.h renderer_base: Removed redundant settings 5 years ago
shader_cache.cpp shader: Initial OpenGL implementation 5 years ago
shader_cache.h shader: Initial OpenGL implementation 5 years ago
shader_environment.cpp shader_environment: Receive cache version from outside 5 years ago
shader_environment.h shader_environment: Receive cache version from outside 5 years ago
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 5 years ago
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 5 years ago
surface.cpp Reaper: Address Feedback. 5 years ago
surface.h Reaper: Address Feedback. 5 years ago
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 5 years ago
transform_feedback.h shader: Split profile and runtime info headers 5 years ago
video_core.cpp common: Move settings to common from core. 5 years ago
video_core.h Frontend/GPU: Refactor context management 6 years ago