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PavelBARABANOV 5c9de45194 [vk] refactor: simplify ConvertDepthToColorPipeline and add D32 to R32 format conversion 8 months ago
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stb_dxt.cpp textures: add BC1 and BC3 compressors and recompression setting 3 years ago
stb_dxt.h textures: add BC1 and BC3 compressors and recompression setting 3 years ago
stb_image.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
stb_image_resize.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
stb_image_write.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago