You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

318 lines
11 KiB

// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <bit>
#include "common/scratch_buffer.h"
#include "common/settings.h"
#include "video_core/host1x/codecs/h264.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h"
namespace Tegra::Decoders {
H264::H264(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_)
: Decoder{host1x_, id_, regs_}
{
initialized = decode_api.Initialize(Host1x::NvdecCommon::VideoCodec::H264);
}
H264::~H264() = default;
std::tuple<u64, u64> H264::GetProgressiveOffsets() {
auto pic_idx{current_context.h264_parameter_set.curr_pic_idx};
auto luma{regs.surface_luma_offsets[pic_idx].Address() +
current_context.h264_parameter_set.luma_frame_offset.Address()};
auto chroma{regs.surface_chroma_offsets[pic_idx].Address() +
current_context.h264_parameter_set.chroma_frame_offset.Address()};
return {luma, chroma};
}
std::tuple<u64, u64, u64, u64> H264::GetInterlacedOffsets() {
auto pic_idx{current_context.h264_parameter_set.curr_pic_idx};
auto luma_top{regs.surface_luma_offsets[pic_idx].Address() +
current_context.h264_parameter_set.luma_top_offset.Address()};
auto luma_bottom{regs.surface_luma_offsets[pic_idx].Address() +
current_context.h264_parameter_set.luma_bot_offset.Address()};
auto chroma_top{regs.surface_chroma_offsets[pic_idx].Address() +
current_context.h264_parameter_set.chroma_top_offset.Address()};
auto chroma_bottom{regs.surface_chroma_offsets[pic_idx].Address() +
current_context.h264_parameter_set.chroma_bot_offset.Address()};
return {luma_top, luma_bottom, chroma_top, chroma_bottom};
}
bool H264::IsInterlaced() {
return current_context.h264_parameter_set.luma_top_offset.Address() != 0 ||
current_context.h264_parameter_set.luma_bot_offset.Address() != 0;
}
std::optional<FFmpeg::FrameDimensions> H264::GetFrameDimensions() {
const auto& params = current_context.h264_parameter_set;
const s32 width = static_cast<s32>(params.pic_width_in_mbs) * 16;
const s32 height = static_cast<s32>(params.frame_height_in_mbs) * 16;
if (width <= 0 || height <= 0) {
return std::nullopt;
}
return FFmpeg::FrameDimensions{width, height};
}
std::span<const u8> H264::ComposeFrame() {
host1x.gmmu_manager.ReadBlock(regs.picture_info_offset.Address(), &current_context, sizeof(H264DecoderContext));
const s64 frame_number = current_context.h264_parameter_set.frame_number.Value();
if (!is_first_frame && frame_number != 0) {
frame_scratch.resize_destructive(current_context.stream_len);
host1x.gmmu_manager.ReadBlock(regs.frame_bitstream_offset.Address(), frame_scratch.data(), frame_scratch.size());
return frame_scratch;
}
is_first_frame = false;
// Encode header
H264BitWriter writer{};
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(7, 5);
writer.WriteU(100, 8);
writer.WriteU(0, 8);
writer.WriteU(31, 8);
writer.WriteUe(0);
const u32 chroma_format_idc =
static_cast<u32>(current_context.h264_parameter_set.chroma_format_idc.Value());
writer.WriteUe(chroma_format_idc);
if (chroma_format_idc == 3) {
writer.WriteBit(false);
}
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(current_context.qpprime_y_zero_transform_bypass_flag.Value() != 0);
writer.WriteBit(false); // Scaling matrix present flag
writer.WriteUe(
static_cast<u32>(current_context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
const auto order_cnt_type =
static_cast<u32>(current_context.h264_parameter_set.pic_order_cnt_type.Value());
writer.WriteUe(order_cnt_type);
if (order_cnt_type == 0) {
writer.WriteUe(current_context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
} else if (order_cnt_type == 1) {
writer.WriteBit(current_context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
writer.WriteSe(0);
writer.WriteSe(0);
writer.WriteUe(0);
}
const s32 pic_height = current_context.h264_parameter_set.frame_height_in_mbs /
(current_context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
u32 max_num_ref_frames =
(std::max)((std::max)(current_context.h264_parameter_set.num_refidx_l0_default_active,
current_context.h264_parameter_set.num_refidx_l1_default_active) +
1,
4);
writer.WriteUe(max_num_ref_frames);
writer.WriteBit(false);
writer.WriteUe(current_context.h264_parameter_set.pic_width_in_mbs - 1);
writer.WriteUe(pic_height - 1);
writer.WriteBit(current_context.h264_parameter_set.frame_mbs_only_flag != 0);
if (!current_context.h264_parameter_set.frame_mbs_only_flag) {
writer.WriteBit(current_context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
}
writer.WriteBit(current_context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
writer.WriteBit(false); // Frame cropping flag
writer.WriteBit(false); // VUI parameter present flag
writer.End();
// H264 PPS
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(8, 5);
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(current_context.h264_parameter_set.entropy_coding_mode_flag != 0);
writer.WriteBit(current_context.h264_parameter_set.pic_order_present_flag != 0);
writer.WriteUe(0);
writer.WriteUe(current_context.h264_parameter_set.num_refidx_l0_default_active);
writer.WriteUe(current_context.h264_parameter_set.num_refidx_l1_default_active);
writer.WriteBit(current_context.h264_parameter_set.flags.weighted_pred.Value() != 0);
writer.WriteU(static_cast<s32>(current_context.h264_parameter_set.weighted_bipred_idc.Value()),
2);
s32 pic_init_qp =
static_cast<s32>(current_context.h264_parameter_set.pic_init_qp_minus26.Value());
writer.WriteSe(pic_init_qp);
writer.WriteSe(0);
s32 chroma_qp_index_offset =
static_cast<s32>(current_context.h264_parameter_set.chroma_qp_index_offset.Value());
writer.WriteSe(chroma_qp_index_offset);
writer.WriteBit(current_context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
writer.WriteBit(current_context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
writer.WriteBit(current_context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
writer.WriteBit(current_context.h264_parameter_set.transform_8x8_mode_flag != 0);
writer.WriteBit(true); // pic_scaling_matrix_present_flag
for (s32 index = 0; index < 6; index++) {
writer.WriteBit(true);
writer.WriteScalingList(current_context.weight_scale_4x4, index * 16, 16);
}
if (current_context.h264_parameter_set.transform_8x8_mode_flag) {
for (s32 index = 0; index < 2; index++) {
writer.WriteBit(true);
writer.WriteScalingList(current_context.weight_scale_8x8, index * 64, 64);
}
}
s32 chroma_qp_index_offset2 =
static_cast<s32>(current_context.h264_parameter_set.second_chroma_qp_index_offset.Value());
writer.WriteSe(chroma_qp_index_offset2);
writer.End();
const auto& encoded_header = writer.GetByteArray();
frame_scratch.resize(encoded_header.size() + current_context.stream_len);
std::memcpy(frame_scratch.data(), encoded_header.data(), encoded_header.size());
host1x.gmmu_manager.ReadBlock(regs.frame_bitstream_offset.Address(), frame_scratch.data() + encoded_header.size(), current_context.stream_len);
return frame_scratch;
}
H264BitWriter::H264BitWriter() = default;
H264BitWriter::~H264BitWriter() = default;
void H264BitWriter::WriteU(s32 value, s32 value_sz) {
WriteBits(value, value_sz);
}
void H264BitWriter::WriteSe(s32 value) {
WriteExpGolombCodedInt(value);
}
void H264BitWriter::WriteUe(u32 value) {
WriteExpGolombCodedUInt(value);
}
void H264BitWriter::End() {
WriteBit(true);
Flush();
}
void H264BitWriter::WriteBit(bool state) {
WriteBits(state ? 1 : 0, 1);
}
void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
if (count == 16) {
u8 last_scale = 8;
for (s32 index = 0; index < count; index++) {
// libavcodec has a zig zag LUT, but we dont need it, just use a magic
// constant which is a packing of 4 bits for each component of the table
const u8 value = list[start + ((0xfeb7adc963258410 >> (index * 4)) & 0xf)];
const s32 delta_scale = s32(value - last_scale);
WriteSe(delta_scale);
last_scale = value;
}
} else {
// ZigZag LUTs from libavcodec: this is the famous zigzag pattern found in the ffmpeg logo itself!
static constexpr std::array<u8, 64> scan{
0, 1, 8, 16, 9, 2, 3, 10,
17, 24, 32, 25, 18, 11, 4,
5, 12, 19, 26, 33, 40, 48,
41, 34, 27, 20, 13, 6, 7,
14, 21, 28, 35, 42, 49, 56,
57, 50, 43, 36, 29, 22, 15,
23, 30, 37, 44, 51, 58, 59,
52, 45, 38, 31, 39, 46, 53,
60, 61, 54, 47, 55, 62, 63,
};
u8 last_scale = 8;
for (s32 index = 0; index < count; index++) {
const u8 value = list[start + scan[index]];
const s32 delta_scale = s32(value - last_scale);
WriteSe(delta_scale);
last_scale = value;
}
}
}
std::vector<u8>& H264BitWriter::GetByteArray() {
return byte_array;
}
const std::vector<u8>& H264BitWriter::GetByteArray() const {
return byte_array;
}
void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
s32 value_pos = 0;
s32 remaining = bit_count;
while (remaining > 0) {
s32 copy_size = remaining;
const s32 free_bits = GetFreeBufferBits();
if (copy_size > free_bits) {
copy_size = free_bits;
}
const s32 mask = (1 << copy_size) - 1;
const s32 src_shift = (bit_count - value_pos) - copy_size;
const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
buffer |= ((value >> src_shift) & mask) << dst_shift;
value_pos += copy_size;
buffer_pos += copy_size;
remaining -= copy_size;
}
}
void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
const s32 sign = value <= 0 ? 0 : 1;
if (!sign) value = -value;
WriteExpGolombCodedUInt((value << 1) - sign);
}
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
const s32 size = 32 - std::countl_zero(value + 1);
WriteBits(1, size);
value -= (1U << (size - 1)) - 1;
WriteBits(s32(value), size - 1);
}
s32 H264BitWriter::GetFreeBufferBits() {
if (buffer_pos == buffer_size) {
Flush();
}
return buffer_size - buffer_pos;
}
void H264BitWriter::Flush() {
if (buffer_pos == 0) {
return;
}
byte_array.push_back(static_cast<u8>(buffer));
buffer = 0;
buffer_pos = 0;
}
} // namespace Tegra::Decoders