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4eb6d10d62
Kernel
Update-some-barriers-test
astc_optimization1
astc_optimizations
atomicops-mxwell
bcn-ternary-soft
camillelavey-patch-1
chore/chore
civa
cyber/async-gpu-android
descriptor
descriptor_pool_opt
descriptor_set
discfix
dmnt2
dravee/qt-fix
dynarmic-ppc64
eden-orbis-ps4
eds-true-adreno-fixes
eds-true-adreno-fixes-pre-0.1.0
feat/android_kotlin_compose
feat/game_override
ffmpeg-cross-compile
fix/discord-rpc
fix/socket
flatopsfixes23485
frame_pacing
fs-try
gentoo-gdb
gpuopts
interval-zero
lanobu
liz-crash-dumps-solaris
liz-dynarmic-macos-fbsd-port
liz-get-rid-of-mcl-intrusive-list
liz-heaptrack-fix
liz-no-rtti-allowance
lizzie/adreno5-mali-driver-fix
lizzie/astc-mp4-improv
lizzie/audio-remove-recursive-lock
lizzie/correcter-convert-abgr8-srgb-d24s8
lizzie/dynarmic-remove-interpreter
lizzie/dynarmic-sse3-impls
lizzie/dynarmic-xbyak-use-ankerl
lizzie/dynrregabiset
lizzie/evil-f32-u32-format-fix
lizzie/fix-dragonslayer-armnce
lizzie/fix-idiv-crash
lizzie/fix-my-fuckup-with-vic
lizzie/fix-rw-garten
lizzie/fix-vic-msvc-attempt-2
lizzie/gmake-fix
lizzie/gutter-sw-blitter
lizzie/inline-dynarmic-spooky
lizzie/ltofix123
lizzie/macos-fix
lizzie/macos-vk-metal-fix-stype
lizzie/maxwell-dumb-tools
lizzie/nce-port1123
lizzie/qt-fix-user-dialogue
lizzie/rasterizer-recursive-mutex-not
lizzie/remove-disassembler-dynarmic
lizzie/remove-disassembler-dynarmic2
lizzie/rework-block-list
lizzie/sgsr
lizzie/stupid-socket-bullshit
lizzie/texture-pass-revert-1
lizzie/try-fix-win11-crash-fuck
lizzie/vids-ratatata
lock-term-1
macroify-surface-stuffs
master
memsetopsyscallavoid
mmap-fixews
msvc
mutliplayer-filter-better1
n64
nce_cpp
pipelinederivative
qcomopts2
qt-6.9
querybugfix
refactoreds2
release-early-fences
release/0.0.3
release/0.0.4
release/0.1.0
renderer_vulkan
revert-2695
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revertrevert
sgsrtry
showcase
showcase2
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spvopts
sured-revert
techno48473719
test-revert-gpu-optim
test2
true-eds
true-eds-graphics
true-eds-pre-0.0.1
uma
vk-fix-oom-force-maller-buffers
vk-surface-andpc
vk-symph
vkexperiments1
vulkan-thingy
vulkanasync
woa-turnip-expr
workgroup
xbzk-saf-recursive-write-with-permission-request
xbzk/bindless-textures-support
xbzk/debug-knobs-pergame-fix
xbzk/endermag-flicker-dash2crash-fixes-pr2
xbzk/msvc-ninja-annoying-if-constexpr-warning-fix
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
v0.0.4-rc2
v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0
v0.1.0-rc1
v0.1.1
v0.2.0-rc1
${ noResults }
1. Improves stencil handling:
- Adds surface type detection to distinguish between color, depth, stencil, and depth-stencil formats
- Only enables stencil load/store operations for surfaces that actually contain stencil data
- Avoids unnecessary stencil operations for non-stencil formats (DONT_CARE)
2. Fixes read-after-write (RAW) synchronization hazards:
- Adds a subpass self-dependency (subpass 0 → subpass 0)
- Synchronizes color/depth writes with subsequent shader reads
- Uses VK_DEPENDENCY_BY_REGION_BIT for efficient synchronization
- Covers all possible relevant stages,
• src: Color output + Early/Late fragment tests
• dst: Fragment shader
• Access: Write → Read transitions
here is what hazard looks like [1147.550616] Render.Vulkan <Critical> video_core/vulkan_common/vulkan_debug_callback.cpp:DebugUtilCallback:55: Validation Error: [ SYNC-HAZARD-READ-AFTER-WRITE ] Object 0: handle = 0x7409630000000192, type = VK_OBJECT_TYPE_IMAGE_VIEW; | MessageID = 0xe4d96472 | vkCmdDrawIndexed: Hazard READ_AFTER_WRITE for VkImageView 0x7409630000000192[], in VkCommandBuffer 0xb400007cb003ea70[], and VkPipeline 0x44d3470000000213[], VkDescriptorSet 0x0[], type: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, imageLayout: VK_IMAGE_LAYOUT_GENERAL, binding #2, index 0. Access info (usage: SYNC_FRAGMENT_SHADER_SHADER_SAMPLED_READ, prior_usage: SYNC_IMAGE_LAYOUT_TRANSITION, write_barriers: SYNC_FRAGMENT_SHADER_COLOR_ATTACHMENT_READ|SYNC_FRAGMENT_SHADER_DEPTH_STENCIL_ATTACHMENT_READ|SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ|SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ|SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE|SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ|SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE|SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ|SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE|SYNC_SUBPASS_SHADER_HUAWEI_INPUT_ATTACHMENT_READ, command: vkCmdPipelineBarrier, seq_no: 45, reset_no: 129).
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/235
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
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6 months ago | |
|---|---|---|
| .. | ||
| CMakeLists.txt | [cmake] refactor: CPM over vcpkg (#250) | 6 months ago |