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Fernando Sahmkow fd89a8f7cf gl_texture_cache: Corrections and fixes 7 years ago
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gl_buffer_cache.cpp gl_buffer_cache: Remove unused ReserveMemory method 7 years ago
gl_buffer_cache.h gl_buffer_cache: Remove unused ReserveMemory method 7 years ago
gl_device.cpp Merge pull request #2512 from ReinUsesLisp/comp-indexing 7 years ago
gl_device.h gl_device: Add test to detect broken component indexing 7 years ago
gl_framebuffer_cache.cpp texture_cache: Fermi2D reform and implement View Mirage 7 years ago
gl_framebuffer_cache.h gl_framebuffer_cache: Use a hashed struct to cache framebuffers 7 years ago
gl_global_cache.cpp shader_ir: Implement STG, keep track of global memory usage and flush 7 years ago
gl_global_cache.h Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing. 7 years ago
gl_rasterizer.cpp texture_cache: Query MemoryManager from the system 7 years ago
gl_rasterizer.h texture_cache: Query MemoryManager from the system 7 years ago
gl_resource_manager.cpp gl_resource_manager: Correct MakeStreamCopy 7 years ago
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 7 years ago
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 7 years ago
gl_sampler_cache.h gl_sampler_cache: Port sampler cache to OpenGL 7 years ago
gl_shader_cache.cpp texture_cache: Style and Corrections 7 years ago
gl_shader_cache.h gl_rasterizer: Track texture buffer usage 7 years ago
gl_shader_decompiler.cpp gl_shader_decompiler: Address feedback 7 years ago
gl_shader_decompiler.h gl_shader_decompiler: Implement image binding settings 7 years ago
gl_shader_disk_cache.cpp gl_shader_disk_cache: Address feedback 7 years ago
gl_shader_disk_cache.h gl_shader_disk_cache: Address feedback 7 years ago
gl_shader_gen.cpp Merge pull request #2514 from ReinUsesLisp/opengl-compat 7 years ago
gl_shader_gen.h gl_shader_decompiler: Use variable AOFFI on supported hardware 7 years ago
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 7 years ago
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 7 years ago
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 7 years ago
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 7 years ago
gl_state.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 7 years ago
gl_state.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 7 years ago
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 7 years ago
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 7 years ago
gl_texture_cache.cpp gl_texture_cache: Corrections and fixes 7 years ago
gl_texture_cache.h gl_texture_cache: Corrections and fixes 7 years ago
maxwell_to_gl.h maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 7 years ago
renderer_opengl.cpp gl_rasterizer_cache: Use texture buffers to emulate texture buffers 7 years ago
renderer_opengl.h gl_shader_cache: Use shared contexts to build shaders in parallel 7 years ago
utils.cpp Texture Cache: Implement Blitting and Fermi Copies 7 years ago
utils.h renderer_opengl/utils: Remove unused includes and unused forward declaration 7 years ago