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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "key_map.h"
#include <map>
namespace KeyMap {
std::map<CitraKey, HID_User::PADState> g_key_map;
void SetKeyMapping(CitraKey key, HID_User::PADState padState) {
g_key_map[key].hex = padState.hex;
}
HID_User::PADState Get3DSKey(CitraKey key) {
return g_key_map[key];
}
}