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Tree:
48bd60e5c3
3096/hle/bufferc
3096/qcom/clamp
3096/spirv/warp
3096/vk/drain_pending_build
3096/vk/pipeline_compilation
Kernel
android6
atomicops-mxwell
bcn-ternary-soft
civa
descriptor
descriptor_pool_opt
descriptor_set
disable-vap
discfix
display-modified-settings-first
dmnt2
dynarm7345
dynarmic-coproc
dynarmic-ppc64
eden-orbis-ps4
eds-true-adreno-fixes
eds-true-adreno-fixes-pre-0.1.0
ffmpeg-cross-compile
fix-fsr-crash-linux-waw
fix/discord-rpc
flatopsfixes23485
freebsd-cubeb
fs_external_dlcupdates
install-vulkan-ps1-fix-windows-on-arm
interval-zero
lanobu
liz-crash-dumps-solaris
liz-dynarmic-backport-waitpkg
liz-dynarmic-macos-fbsd-port
liz-get-rid-of-mcl-intrusive-list
liz-heaptrack-fix
liz-no-rtti-allowance
lock-term-1
macos-sqbuild
macroify-surface-stuffs
master
memsetopsyscallavoid
mmap-fixews
mutliplayer-filter-better1
n64
nce-strx
nce_cpp
netgate1
netusejthreadstuff
no-d24
pagetable-clustering
pintocputhing
pipelinederivative
qcom-weird-vk-ftz
quick-fix
refactoreds2
release/0.0.3
release/0.0.4
release/0.1.0
rem-dup-applet-launch
remove-unused-fastmem-fallback
reorder-menu-game-per-config
revert-1240cd43d70a502508115c9abb12f7ef27e1ca4e
revert-2695
revert-4758e126b863da560bf30a00deda3bb44e26b7fa
revert-7eb5710f353798b05b8860187e2728f7795717a0
revert-eed703bc81214a47a5fc7bd3abf22152cbd5c40b
scmfix-worktree
selfhost0
shaderwipe15
showcase
showcase2
simp-word-man1
sjkdbsdfjkbsdf-2834
smartqueryreset
static-linux
stuffmadeforfun
sured-revert
techno48473719
test-revert-gpu-optim
test2
teto-territory
true-eds
true-eds-graphics
true-eds-pre-0.0.1
vk-fix-oom-force-maller-buffers
vk-surface-andpc
vulkan-thingy
woa-turnip-expr
worekrs467584
xbzk-mci-bare-minimum-boot-fix
xbzk-saf-recursive-write-with-permission-request
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
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v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0-rc1
${ noResults }
* emu_window_sdl2_vk: Use the generated SDL config On Linux, due to the way we include SDL2 as a submodule, it makes it difficult for us to specify which SDL_config.h we intended to include. Before, CMake would default to the dummy one included with SDL and ignore the generated one. This tells CMake to use the generated one. In addition, we define USING_GENERATED_CONFIG_H to throw an error in case the dummy config is used by accident. Fixes Vulkan not working on Linux yuzu-cmd. * emu_window_sdl2_vk: Specify the window manager if it should be supported The original language "not implemented" is wrong if the implementation exists but is not compiled. This causes a bit of a debugging headache when it goes wrong. Log it if the window manager is known before exiting. * sdl_impl, emu_window: Remove clang ignore Fixed upstream by libsdl-org/SDL@25fc40b0bd44c484051064bc6b945ea9943f88dd * Enable fullscreen support for Vulkan on yuzu-cmd Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd. * Change fullscreen logic to attempt desktop resolution first on yuzu-cmd Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution. Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com> Co-authored-by: san <san+gitkraken@smederijmerlijn.nl> |
5 years ago | |
|---|---|---|
| .. | ||
| compatibility_list.qrc | Show game compatibility within yuzu | 7 years ago |