..
present
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
1 year ago
blit_image.cpp
[meta] fix license headers (#2547)
1 year ago
blit_image.h
video_core: Implement maxwell3d draw texture method
4 years ago
gl_blit_screen.cpp
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
1 year ago
gl_blit_screen.h
gpu: dependency-inject scaling/antialiasing filter state for capture layers
3 years ago
gl_buffer_cache.cpp
[meta] fix license headers (#2547)
1 year ago
gl_buffer_cache.h
[meta] fix license headers (#2547)
1 year ago
gl_buffer_cache_base.cpp
Buffer Cache: Fully rework the buffer cache.
3 years ago
gl_compute_pipeline.cpp
[common] replace Common::BitCast with libc++ provided one (#2774)
12 months ago
gl_compute_pipeline.h
shaders: Track local memory usage
3 years ago
gl_device.cpp
Reapply PRs #2778 and #2812 (#2867) (#2868)
11 months ago
gl_device.h
OpenGL: Limit lmem warmup to NVIDIA
3 years ago
gl_fence_manager.cpp
OpenGL: Prefer glClientWaitSync for OGLSync objects
4 years ago
gl_fence_manager.h
Fence Manager: implement async fence management in a sepparate thread.
4 years ago
gl_graphics_pipeline.cpp
[common] replace Common::BitCast with libc++ provided one (#2774)
12 months ago
gl_graphics_pipeline.h
[vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) (#2)
1 year ago
gl_query_cache.cpp
Core: Clang format and other small issues.
3 years ago
gl_query_cache.h
Core: Clang format and other small issues.
3 years ago
gl_rasterizer.cpp
single commit to fix glCcolorMagic logic (#2842)
12 months ago
gl_rasterizer.h
renderer_opengl: isolate core presentation code
3 years ago
gl_resource_manager.cpp
[meta] remove MicroProfile (#185)
1 year ago
gl_resource_manager.h
gl_rasterizer: Implement DrawTransformFeedback macro
3 years ago
gl_shader_cache.cpp
[vk, ogl] invalidate pipeline caches from <=0.0.3 (#2637)
1 year ago
gl_shader_cache.h
Optimize SpiriV output
2 years ago
gl_shader_context.h
video_core: preallocate fewer IR blocks
3 years ago
gl_shader_manager.cpp
OpenGL: Limit lmem warmup to NVIDIA
3 years ago
gl_shader_manager.h
OpenGL: Add Local Memory warmup shader
3 years ago
gl_shader_util.cpp
renderer_opengl: delete shader source after linking
4 years ago
gl_shader_util.h
chore: make yuzu REUSE compliant
4 years ago
gl_staging_buffer_pool.cpp
[cmake] enable clang-cl and WoA builds (#348)
1 year ago
gl_staging_buffer_pool.h
gl_texture_cache: Enable async downloads
3 years ago
gl_state_tracker.cpp
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
4 years ago
gl_state_tracker.h
[meta] fix license headers (#2547)
1 year ago
gl_texture_cache.cpp
[meta] fix license headers (#2547)
1 year ago
gl_texture_cache.h
VideoCore: Move Slot Vector to Common
3 years ago
gl_texture_cache_base.cpp
general: Convert source file copyright comments over to SPDX
5 years ago
maxwell_to_gl.h
gl_staging_buffer_pool: Refactor allocation variables into a struct
3 years ago
renderer_opengl.cpp
[meta] remove MicroProfile (#185)
1 year ago
renderer_opengl.h
[common] replace Common::BitCast with libc++ provided one (#2774)
12 months ago
util_shaders.cpp
gl
3 years ago
util_shaders.h
OpenGL: Make use of persistent buffer maps in buffer cache downloads
3 years ago