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4002061664
Kernel
Newvulkanfeatures
Update-some-barriers-test
atomicops-mxwell
bcn-ternary-soft
camille/bufferc
chore/NamespaceIndentation
chore/chore
civa
cyber/async-gpu-android
descriptor
descriptor_pool_opt
descriptor_set
discfix
display-modified-settings-first
dmnt2
dynarmic-coproc
dynarmic-ppc64
eden-orbis-ps4
eds-true-adreno-fixes
eds-true-adreno-fixes-pre-0.1.0
ffmpeg-cross-compile
fix-bloom-effects
fix/cyrillic_paths
fix/discord-rpc
fix/gbh_test
fix/socket
flatopsfixes23485
fs-try
fs_external_dlcupdates
install-vulkan-ps1-fix-windows-on-arm
interval-zero
lanobu
liz-crash-dumps-solaris
liz-dynarmic-macos-fbsd-port
liz-get-rid-of-mcl-intrusive-list
liz-heaptrack-fix
liz-no-rtti-allowance
lizzie/audio-remove-recursive-lock
lizzie/blacklist-vids-nvidia-580
lizzie/cmake-apple-icons-path
lizzie/driver-bugs-doc
lizzie/dynarmic-sse3-impls
lizzie/fix-dragonslayer-armnce
lizzie/fix-vic-msvc-attempt-2
lizzie/inline-dynarmic-spooky
lizzie/nce-port1123
lizzie/openbsd-78-fix
lizzie/plist-macos-upd1
lizzie/rasterizer-recursive-mutex-not
lizzie/remove-assert-extra-nl
lizzie/sgsr
lizzie/sse2neon-fuck123
lizzie/texture-pass-revert-1
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lizzie/vids-ratatata
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macroify-surface-stuffs
master
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release/0.0.3
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release/0.1.0
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xbzk/bindless-textures-support
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v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0-rc1
${ noResults }
Updates all of our bundled CI deps to support android x86_64, adds a build flavor thereof (`chromeOS`), and also adds sirit mingw support. The new FFmpeg package is built in a much better way that actually makes it identically built to the other CI packages, meaning we now have real 8.0.0 support, no need for libvpx/cpu_features/all that other crap. PLUS, we can now statically link it! Hooray! It's also built with MediaCodec support so in the future we can work on that. Rewrote the android build script too, plus added a copyFlavorTypeOutput target that assembles and copies the APK. The code behind it sucks because I'm not great with Gradle but hey, it works. Testers: please test everything related to video decoding. VP9 and h264, games that normally suck with their prerendered stuff, make sure I didn't nuke it to oblivion, etc. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3086 Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-by: Lizzie <lizzie@eden-emu.dev> |
2 months ago | |
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| .. | ||
| build.sh | [cmake, externals] android x86_64 support (#3086) | 2 months ago |