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ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
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emit_context.cpp shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
emit_context.h shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
emit_spirv.cpp shader: Address Feedback 5 years ago
emit_spirv.h shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
emit_spirv_barriers.cpp shader: Address Feedback 5 years ago
emit_spirv_bitwise_conversion.cpp shader: Implement LEA 5 years ago
emit_spirv_composite.cpp shader: Refactor PTP and other minor changes 5 years ago
emit_spirv_context_get_set.cpp shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
emit_spirv_control_flow.cpp shader: Implement BRX 5 years ago
emit_spirv_convert.cpp shader: Implement I2F 5 years ago
emit_spirv_floating_point.cpp shader: Fix F2I 5 years ago
emit_spirv_image.cpp shader: Stub TLD4's PTP when it isn't constant 5 years ago
emit_spirv_integer.cpp shader: Implement I2I CC 5 years ago
emit_spirv_logical.cpp spirv: Fixes and Intel specific workarounds 5 years ago
emit_spirv_memory.cpp spirv: Implement VertexId and InstanceId, refactor code 5 years ago
emit_spirv_select.cpp shader: Implement DMNMX, DSET, DSETP 5 years ago
emit_spirv_shared_memory.cpp shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
emit_spirv_special.cpp spirv: Add fixed pipeline point size 5 years ago
emit_spirv_undefined.cpp shader: Primitive Vulkan integration 5 years ago
emit_spirv_warp.cpp shader: Implement FSWZADD 5 years ago