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Maufeat 54cd5fb8eb
[core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238)
1 week ago
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adsp [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
common [audio_core/hid] Audio REV12+15 support + HID fixes (#2719) 11 months ago
device [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
in [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
opus [core, hle, video_core, memory] Improve multi-process, display layers, dynamic shader cache and rework overlay (#4238) 1 week ago
out [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
renderer [audio_core] Fix jamboree crash due to OOB access (#4252) 1 month ago
sink [audio/sdl3] fix mismatches OS mixer settings for sdl3/cubeb audio backends (#4298) 1 week ago
CMakeLists.txt [cmake] Add ENABLE_WERROR option (#4080) 4 weeks ago
audio_core.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
audio_core.h [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
audio_event.cpp [common] remove ranges polyfill (#2546) 12 months ago
audio_event.h audio_core: Amend documentation tags 4 years ago
audio_in_manager.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
audio_in_manager.h audio: rewrite IAudioInManager 3 years ago
audio_manager.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
audio_manager.h [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
audio_out_manager.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 2 months ago
audio_out_manager.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
audio_render_manager.cpp gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago
audio_render_manager.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago