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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QTreeView>
class GameListModel;
class GameTree : public QTreeView {
Q_OBJECT
public:
explicit GameTree(QWidget* parent = nullptr);
void SetModel(GameListModel* model);
QString GetLastFilterResultItem() const;
int FilterClosedResultCount(GameListModel* model);
void ApplyFilter(const QString& edit_filter_text, GameListModel* model);
void SaveInterfaceLayout();
void LoadInterfaceLayout();
void UpdateColumnVisibility(GameListModel* model);
signals:
void ItemExpandedChanged(const QModelIndex& item);
void FilterResultReady(int visible, int total);
private slots:
void OnItemExpanded(const QModelIndex& item);
};