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Lioncash 0797657bc0 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine() 8 years ago
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debug_utils Fix crash at exit 8 years ago
engines gl_shader_decompiler: Implement SEL instruction. 8 years ago
renderer_opengl gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine() 8 years ago
textures video_core: Use nested namespaces where applicable 8 years ago
CMakeLists.txt gl_rasterizer: Implement texture format ASTC_2D_4X4. 8 years ago
command_processor.cpp Update clang format 8 years ago
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 8 years ago
gpu.cpp gpu: Rename Get3DEngine() to Maxwell3D() 8 years ago
gpu.h gpu: Rename Get3DEngine() to Maxwell3D() 8 years ago
macro_interpreter.cpp general: Convert assertion macros over to be fmt-compatible 8 years ago
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 8 years ago
memory_manager.cpp GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 8 years ago
memory_manager.h GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. 8 years ago
rasterizer_interface.h GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 8 years ago
renderer_base.cpp renderer: Create rasterizer and cleanup. 8 years ago
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 8 years ago
utils.h renderer_opengl: Fix Morton copy byteswap, etc. 8 years ago
video_core.cpp renderer_opengl: Logging, etc. cleanup. 8 years ago
video_core.h renderer: Create rasterizer and cleanup. 8 years ago