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205 lines
7.4 KiB
205 lines
7.4 KiB
// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include <fmt/format.h>
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#include <QHeaderView>
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#include <QMenu>
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#include <QStandardItemModel>
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#include <QString>
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#include <QTimer>
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#include <QTreeView>
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#include "common/common_types.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "core/core.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/xts_archive.h"
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#include "core/loader/loader.h"
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#include "ui_configure_per_game_addons.h"
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#include "yuzu/configuration/configure_input.h"
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#include "yuzu/configuration/configure_per_game_addons.h"
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#include "qt_common/config/uisettings.h"
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ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui{std::make_unique<Ui::ConfigurePerGameAddons>()}, system{system_} {
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ui->setupUi(this);
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layout = new QVBoxLayout;
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tree_view = new QTreeView;
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item_model = new QStandardItemModel(tree_view);
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tree_view->setModel(item_model);
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tree_view->setAlternatingRowColors(true);
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tree_view->setSelectionMode(QHeaderView::SingleSelection);
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tree_view->setSelectionBehavior(QHeaderView::SelectRows);
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tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
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tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
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tree_view->setSortingEnabled(true);
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tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
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tree_view->setUniformRowHeights(true);
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tree_view->setContextMenuPolicy(Qt::NoContextMenu);
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item_model->insertColumns(0, 2);
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item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
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item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
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tree_view->header()->setStretchLastSection(false);
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tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch);
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tree_view->header()->setMinimumSectionSize(150);
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// with signals/slots. In this case, QList falls under the umbrella of custom types.
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qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
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layout->setContentsMargins(0, 0, 0, 0);
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layout->setSpacing(0);
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layout->addWidget(tree_view);
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ui->scrollArea->setLayout(layout);
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ui->scrollArea->setEnabled(!system.IsPoweredOn());
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connect(item_model, &QStandardItemModel::itemChanged, this,
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&ConfigurePerGameAddons::OnItemChanged);
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connect(item_model, &QStandardItemModel::itemChanged,
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[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
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}
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ConfigurePerGameAddons::~ConfigurePerGameAddons() = default;
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void ConfigurePerGameAddons::OnItemChanged(QStandardItem* item) {
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if (update_items.size() > 1 && item->checkState() == Qt::Checked) {
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auto it = std::find(update_items.begin(), update_items.end(), item);
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if (it != update_items.end()) {
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for (auto* update_item : update_items) {
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if (update_item != item && update_item->checkState() == Qt::Checked) {
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disconnect(item_model, &QStandardItemModel::itemChanged, this,
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&ConfigurePerGameAddons::OnItemChanged);
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update_item->setCheckState(Qt::Unchecked);
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connect(item_model, &QStandardItemModel::itemChanged, this,
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&ConfigurePerGameAddons::OnItemChanged);
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}
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}
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}
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}
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}
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void ConfigurePerGameAddons::ApplyConfiguration() {
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std::vector<std::string> disabled_addons;
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for (const auto& item : list_items) {
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const auto disabled = item.front()->checkState() == Qt::Unchecked;
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if (disabled) {
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QVariant userData = item.front()->data(Qt::UserRole);
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if (userData.isValid() && userData.canConvert<quint32>() && item.front()->text() == QStringLiteral("Update")) {
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quint32 numeric_version = userData.toUInt();
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disabled_addons.push_back(fmt::format("Update@{}", numeric_version));
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} else {
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disabled_addons.push_back(item.front()->text().toStdString());
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}
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}
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}
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auto current = Settings::values.disabled_addons[title_id];
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std::sort(disabled_addons.begin(), disabled_addons.end());
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std::sort(current.begin(), current.end());
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if (disabled_addons != current) {
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Common::FS::RemoveFile(Common::FS::GetEdenPath(Common::FS::EdenPath::CacheDir) /
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"game_list" / fmt::format("{:016X}.pv.txt", title_id));
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}
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Settings::values.disabled_addons[title_id] = disabled_addons;
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}
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void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
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file = std::move(file_);
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LoadConfiguration();
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}
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void ConfigurePerGameAddons::SetTitleId(u64 id) {
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this->title_id = id;
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}
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void ConfigurePerGameAddons::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QWidget::changeEvent(event);
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}
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void ConfigurePerGameAddons::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigurePerGameAddons::LoadConfiguration() {
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if (file == nullptr) {
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return;
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}
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const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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const auto loader = Loader::GetLoader(system, file);
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FileSys::VirtualFile update_raw;
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loader->ReadUpdateRaw(update_raw);
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const auto& disabled = Settings::values.disabled_addons[title_id];
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update_items.clear();
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list_items.clear();
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item_model->removeRows(0, item_model->rowCount());
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std::vector<FileSys::Patch> patches = pm.GetPatches(update_raw);
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bool has_enabled_update = false;
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for (const auto& patch : patches) {
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const auto name = QString::fromStdString(patch.name);
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auto* const first_item = new QStandardItem;
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first_item->setText(name);
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first_item->setCheckable(true);
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if (patch.type == FileSys::PatchType::Update && patch.numeric_version != 0) {
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first_item->setData(static_cast<quint32>(patch.numeric_version), Qt::UserRole);
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}
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bool patch_disabled = false;
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if (patch.type == FileSys::PatchType::Update && patch.numeric_version != 0) {
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std::string disabled_key = fmt::format("Update@{}", patch.numeric_version);
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patch_disabled = std::find(disabled.begin(), disabled.end(), disabled_key) != disabled.end();
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} else {
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patch_disabled = std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end();
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}
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bool should_enable = !patch_disabled;
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if (patch.type == FileSys::PatchType::Update) {
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if (should_enable) {
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if (has_enabled_update) {
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should_enable = false;
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} else {
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has_enabled_update = true;
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}
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}
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update_items.push_back(first_item);
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}
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first_item->setCheckState(should_enable ? Qt::Checked : Qt::Unchecked);
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list_items.push_back(QList<QStandardItem*>{
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first_item, new QStandardItem{QString::fromStdString(patch.version)}});
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item_model->appendRow(list_items.back());
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}
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tree_view->resizeColumnToContents(1);
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}
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