4.8 KiB
User Handbook - Adding Boolean Settings Toggles
[!WARNING] This guide is intended for developers ONLY. If you are not a developer, this likely irrelevant to yourself.
If you want to add temporary toggles, please refer to Adding Debug Knobs
This guide will walk you through adding a new boolean toggle setting to Eden's configuration across both Qt's (PC) and Kotlin's (Android) UIs.
Index
Step 1 - src/common/settings.
Firstly add your desired toggle inside setting.h,
Example:
SwitchableSetting<bool> your_setting_name{linkage, false, "your_setting_name", Category::RendererExtensions};
NOTE - If you wish for your toggle to be on by default then change false to true after linkage,.
Remember to add your toggle to the appropriate category, for example:
Common Categories:
- Category::Renderer
- Category::RendererAdvanced
- Category::RendererExtensions
- Category::System
- Category::Core
Qt (PC) Steps
Step 2 - src/qt_common/config/shared_translation.cpp
Now you can add the toggle to the QT (PC) UI inside shared_translation.cpp,
Find where you wish for it to appear and place it there.
Example:
INSERT(Settings,
your_setting_name,
tr("Your Setting Display Name"),
tr("Detailed description of what this setting does.\n"
"You can use multiple lines.\n"
"Explain any caveats or requirements."));
Make sure to:
- Keep display naming consistant
- Put detailed info in the description
- Use
\nfor line breaks in descriptions
Android Steps
Step 3 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/BooleanSetting.kt
Now add it inside BooleanSetting.kt where it should be in the settings.
Example:
RENDERER_YOUR_SETTING_NAME("your_setting_name"),
Remember to make sure the naming of the prefix matches the desired category.
Step 4 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/view/SettingsItem.kt
Now you may add the toggle to the Kotlin (Android) UI inside SettingsItem.kt.
Example:
put(
SwitchSetting(
BooleanSetting.RENDERER_YOUR_SETTING_NAME,
titleId = R.string.your_setting_name,
descriptionId = R.string.your_setting_name_description
)
)
Step 5 - src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/ui/SettingsFragmentPresenter.kt
Now add your setting to the correct location inside SettingsFragmentPresenter.kt within the right category.
Example:
add(BooleanSetting.RENDERER_YOUR_SETTING_NAME.key)
Remember, placing matters! Settings appear in the order of where you add them.
Step 6 - src/android/app/src/main/res/values/strings.xml
Now add your setting and description to strings.xml in the appropriate place.
Example:
<string name="your_setting_name">Your Setting Display Name</string>
<string name="your_setting_name_description">Detailed description of what this setting does. Explain any caveats, requirements, or warnings here.</string>
Step 7 - Use Your Toggle!
Now the UI part is done find a place in the code for the toggle, And use it to your heart's desire! Example:
const bool your_value = Settings::values.your_setting_name.GetValue();
if (your_value) {
// Do something when enabled
}
If you wish to do something only when the toggle is disabled,
Use if (!your_value) { instead of if (your_value) {.
Best Practices
- Naming - Use clear, descriptive names. Something for both the devs and the users.
- Defaults - Choose safe default values (usually false for new features).
- Documentation - Write clear descriptions explaining when and why to use the setting.
- Categories - Put settings in the appropriate category.
- Order - Place related settings near each other.
- Testing - Always test on both PC and Android before committing when possible.