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buffer_cache
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video_core: Resolve -Wdocumentation warnings
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5 years ago |
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command_classes
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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5 years ago |
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engines
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maxwell_3d: Silence array bounds warnings
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5 years ago |
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host_shaders
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host_shaders/cmake: Pass --quiet to glslang to keep it quiet
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5 years ago |
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macro
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video_core: Remove unnecessary enum class casting in logging messages
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5 years ago |
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renderer_opengl
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Merge pull request #5786 from ReinUsesLisp/glsl-cbuf
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5 years ago |
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renderer_vulkan
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vk_scheduler: Fix unaligned placement new expressions
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5 years ago |
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shader
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Revert "Start of Integer flags implementation"
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5 years ago |
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texture_cache
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video_core: Silence -Wmissing-field-initializers warnings
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5 years ago |
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textures
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common/alignment: Rename AlignBits to AlignUpLog2
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5 years ago |
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vulkan_common
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vulkan_device: Blacklist Intel from float16 math (#5798)
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5 years ago |
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CMakeLists.txt
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video_core/cmake: Properly generate fatal errors on Aftermath
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5 years ago |
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cdma_pusher.cpp
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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5 years ago |
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cdma_pusher.h
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common/bit_util: Replace CLZ/CTZ operations with standardized ones
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5 years ago |
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compatible_formats.cpp
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gl_texture_cache: Avoid format views on Intel and AMD
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5 years ago |
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compatible_formats.h
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gl_texture_cache: Avoid format views on Intel and AMD
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5 years ago |
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delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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5 years ago |
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dirty_flags.cpp
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video_core: Rewrite the texture cache
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5 years ago |
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dirty_flags.h
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video_core: Rewrite the texture cache
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5 years ago |
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dma_pusher.cpp
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video_core: Resolve more variable shadowing scenarios
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5 years ago |
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dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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5 years ago |
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fence_manager.h
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video_core: Rewrite the texture cache
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5 years ago |
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framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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5 years ago |
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gpu.cpp
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video_core: gpu: Implement synchronous mode using threaded GPU.
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5 years ago |
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gpu.h
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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5 years ago |
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gpu_thread.cpp
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gpu: gpu_thread: Ensure MicroProfile is shutdown on exit.
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5 years ago |
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gpu_thread.h
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video_core: gpu: Implement synchronous mode using threaded GPU.
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5 years ago |
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guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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5 years ago |
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memory_manager.cpp
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video_core/memory_manager: Remove unused CopyBlockUnsafe
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5 years ago |
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memory_manager.h
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video_core/memory_manager: Remove unused CopyBlockUnsafe
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5 years ago |
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morton.cpp
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video_core: Rewrite the texture cache
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5 years ago |
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morton.h
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video_core: Rewrite the texture cache
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5 years ago |
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query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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5 years ago |
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rasterizer_accelerated.cpp
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core: memory: Move to Core::Memory namespace.
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6 years ago |
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rasterizer_accelerated.h
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core: memory: Move to Core::Memory namespace.
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6 years ago |
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rasterizer_interface.h
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video_core: Rewrite the texture cache
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5 years ago |
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renderer_base.cpp
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video_core: Initialize renderer with a GPU
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5 years ago |
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renderer_base.h
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render_base: Make use of [[nodiscard]] where applicable
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5 years ago |
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shader_cache.h
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shader_cache: Make use of std::erase_if
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6 years ago |
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shader_notify.cpp
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Fix style issues
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6 years ago |
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shader_notify.h
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async shaders
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6 years ago |
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surface.cpp
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video_core: Rewrite the texture cache
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5 years ago |
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surface.h
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video_core: Rewrite the texture cache
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5 years ago |
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video_core.cpp
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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5 years ago |
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video_core.h
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Frontend/GPU: Refactor context management
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6 years ago |