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CamilleLaVey 2d78333479
[shader_enviroment] TICEntry limits to Empty
4 months ago
..
collect_shader_info_pass.cpp [meta] fix license headers (#2547) 7 months ago
conditional_barrier_pass.cpp shader_recompiler: remove barriers in conditional control flow when device lacks support 3 years ago
constant_propagation_pass.cpp [common] replace Common::BitCast with libc++ provided one (#2774) 6 months ago
dead_code_elimination_pass.cpp Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 4 years ago
dual_vertex_pass.cpp general: Convert source file copyright comments over to SPDX 4 years ago
global_memory_to_storage_buffer_pass.cpp shader/recompiler: Revert NVN storage buffer bias range 12 months ago
identity_removal_pass.cpp general: Convert source file copyright comments over to SPDX 4 years ago
layer_pass.cpp shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
lower_fp16_to_fp32.cpp general: Convert source file copyright comments over to SPDX 4 years ago
lower_fp64_to_fp32.cpp shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
lower_int64_to_int32.cpp general: Convert source file copyright comments over to SPDX 4 years ago
passes.h Merge branch 'master' into ssbo-align 2 years ago
position_pass.cpp video_core: Generate mipmap texture by drawing 4 years ago
rescaling_pass.cpp video_code: support rectangle texture 4 years ago
ssa_rewrite_pass.cpp ssa_rewrite_pass: use proper maps 3 years ago
texture_pass.cpp [gl, vk, spv] Added component type handling for texture buffers and resolve pixel format variants 4 months ago
vendor_workaround_pass.cpp shader_recompiler: add byteswap pattern workaround for Nvidia 2 years ago
verification_pass.cpp GCC 12 fixes 4 years ago