You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

57 lines
2.4 KiB

#!/usr/local/bin/bash -ex
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
OO_PS4_TOOLCHAIN="/home/xerix/src/ps4-sdk/prefix"
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
set(CMAKE_C_FLAGS "-D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=x86-64 -march=x86-64 -funwind-tables -nostdinc -isystem $OO_PS4_TOOLCHAIN/include/c++/v1 -isystem $OO_PS4_TOOLCHAIN/include")
set(CMAKE_CXX_FLAGS "-D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=x86-64 -march=x86-64 -funwind-tables -nostdinc -isystem $OO_PS4_TOOLCHAIN/include/c++/v1 -isystem $OO_PS4_TOOLCHAIN/include")
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie --script $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_LINK_FLAGS "-lc -lkernel -lSceUserService -lSceVideoOut -lSceAudioOut -lScePad -lSceSysmodule -lSceFreeType $OO_PS4_TOOLCHAIN/lib/crt1.o")
set(CMAKE_CXX_LINK_FLAGS "<CMAKE_C_LINK_FLAGS> -lc++")
set(CMAKE_C_COMPILER clang)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_LINKER ld.lld)
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# TODO: Why does cmake not set this?
set(CMAKE_SIZEOF_VOID_P 8)
EOF
export ARCH_FLAGS="$ARCH_FLAGS -O3"
if [ -z "$NPROC" ]; then
NPROC="$(nproc)"
fi
# Normally a platform has a package manager
# PS4 does not, atleast not in the normal sense
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
cmake -S . -B build -G Ninja \
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
-DENABLE_SDL2=OFF \
-DENABLE_QT=OFF \
-DENABLE_OPENSSL=OFF \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DCPMUTIL_FORCE_BUNDLED=ON \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-DYUZU_USE_CPM=ON \
"${EXTRA_CMAKE_FLAGS[@]}" || exit
cmake --build build --parallel