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lizzie 7b750bf5bb
[hid_core, input_common] use std::numbers::pi{_v} instead of re-defining (#4160)
3 weeks ago
..
android.cpp android: Play vibrations asynchronously 2 years ago
android.h [*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442) 6 months ago
camera.cpp Update fmt to allow for v11 1 year ago
camera.h input_common: Use DriverResult on all engines 4 years ago
gc_adapter.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 5 months ago
gc_adapter.h input_common: Use DriverResult on all engines 4 years ago
joycon.cpp [common] remove ranges polyfill (#2546) 10 months ago
joycon.h [externals] Update to SDL3 (#3952) 2 months ago
keyboard.cpp general: fix spelling mistakes 3 years ago
keyboard.h general: Convert source file copyright comments over to SPDX 4 years ago
mouse.cpp [sdl]Mouse Panning Regression Fix (#3181) 7 months ago
mouse.h [input_common/mouse, sdl_driver] increase latency of mouse and SDL_vibration threads to 4 "evals" per sec (#2982) 8 months ago
sdl_driver.cpp [hid_core, input_common] use std::numbers::pi{_v} instead of re-defining (#4160) 3 weeks ago
sdl_driver.h [externals] Update to SDL3 (#3952) 2 months ago
tas_input.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 5 months ago
tas_input.h TAS: Show all script lengths for multiplayer 4 years ago
touch_screen.cpp input_common: touch: Rewrite touch driver to support multiple touch points 4 years ago
touch_screen.h input_common: touch: Rewrite touch driver to support multiple touch points 4 years ago
udp_client.cpp [video_core, hle] remove redundant parent references in system structs (#3908) 1 month ago
udp_client.h chore: make yuzu REUSE compliant 4 years ago
virtual_amiibo.cpp [common/logging] Simplify logging logic and fix issues when logging before system is created (#3688) 5 months ago
virtual_amiibo.h input_common: Implement native mifare support 3 years ago
virtual_gamepad.cpp android: Add motion sensor 3 years ago
virtual_gamepad.h gl_staging_buffer_pool: Refactor allocation variables into a struct 3 years ago