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Lioncash 75e5d0a6a0 gl_rasterizer: Fix compilation for debug builds 10 years ago
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gl_rasterizer.cpp fixup simple type conversions where possible 10 years ago
gl_rasterizer.h gl_rasterizer: Fix compilation for debug builds 10 years ago
gl_rasterizer_cache.cpp VideoCore: Run include-what-you-use and fix most includes. 10 years ago
gl_rasterizer_cache.h VideoCore: Run include-what-you-use and fix most includes. 10 years ago
gl_resource_manager.h renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 10 years ago
gl_shader_gen.cpp Pica: Use a union for PicaShaderConfig 10 years ago
gl_shader_gen.h Pica: Use a union for PicaShaderConfig 10 years ago
gl_shader_util.cpp VideoCore: Run include-what-you-use and fix most includes. 10 years ago
gl_shader_util.h renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
gl_state.cpp VideoCore: Run include-what-you-use and fix most includes. 10 years ago
gl_state.h VideoCore: Run include-what-you-use and fix most includes. 10 years ago
pica_to_gl.h VideoCore: Run include-what-you-use and fix most includes. 10 years ago
renderer_opengl.cpp fixup simple type conversions where possible 10 years ago
renderer_opengl.h VideoCore: Run include-what-you-use and fix most includes. 10 years ago