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Kelebek1 42638691b5 Use spans over guest memory where possible instead of copying data. 3 years ago
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buffer_base.h GPU: Add Reactive flushing 3 years ago
buffer_cache.cpp Move buffer bindings to per-channel state 3 years ago
buffer_cache.h Use spans over guest memory where possible instead of copying data. 3 years ago
buffer_cache_base.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 3 years ago
memory_tracker_base.h GPU: Add Reactive flushing 3 years ago
word_manager.h Buffer cache: always use async buffer downloads and fix regression. 3 years ago