Fixes red, green and blue lines artifact on AMD GPUs in Luigi's Mansion 3.
This removes the old global legacy rescaling toggle.
Instead it automatically detects the specific fragment shaders causing the issue (due to F32/U32 bitcasts on position attributes).
The legacy rescaling workaround is now applied exclusively to these broken shaders, keeping the default scaling math intact for everything else.
CPMUtil's tooling entirely revolves around the cpmutil.sh script. It contains various functions to aid with package maintenance, such as sanity checks, updates, formatting, prefetching, adding/removing packages, and much more. These are now self-documenting, so view the scripts yourself or run the cpmutil script for help.